安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
also i'm confused by the comments a little bit.. does this amplifier just make the visual effect huge and keeps the damage effect localized/vanilla or does it only increase the damage area up to 3 blocks and still increases the visual effect several more times?
if the damage effect isn't at least almost as wide with maybe damage falloff towards the edges of the beam then i'd rather just use vanilla beams
but if it is or can be made to have a similar damage area as the beam visually hits even if the amplifier lowers damage a lot then i would at least give it a try and play around with it :p :)
anyways thanks for making the mod and reading through if you do read through all this ramble :q.. and sorry for any google translate irritation :p