Total War: WARHAMMER III

Total War: WARHAMMER III

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Tier Five Settlements For All Factions - Compilation
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Tags: mod
File Size
Posted
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462.424 KB
3 Nov, 2023 @ 12:11pm
24 Jun @ 8:07am
31 Change Notes ( view )

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Tier Five Settlements For All Factions - Compilation

In 1 collection by RagnaroK
RagnaroKs Collective Mod Compendium
57 items
Description
Greetings fellow mod enjoyers!

I grant to thee - A construction tier mod for your collection.

Ingame screenshots shows a few examples of customized tier 5 settlements.

By subscribing to this version, you do not need to subscribe to my Tier Four Settlements For All Factions - Compilation mod, as that naturally is included in this version.

For custom factions, you can find a full list in the menu below.

What The Mod Does
  • All factions in the game are now able to upgrade their minor settlements to tier 5.
  • All upgrading and tier values are adjusted to follow vanilla increments.
  • All vanilla & custom factions will have 6 slots in minor settlements if Mixu's Mixer is enabled.
  • All factions can now fully outsource higher tier building chains to minor settlements.

List of Integrated Custom Mods

Considerations
  • Why make this mod? I need it for another series of mods that I made, and I don't like to rely on other modders for updates etc.

  • Why is 'Mixu's Mixer' required? It is needed if you wish to have 6 building slots in minor settlements.

  • Any downsides from the QoL update? Some blank factions will show on the 'pick faction' screen if you don't activate certain factions, but they do not affect the game in any way, just don't pick the blanks.

  • Why are Warriors of Chaos and Wood Elves not included? Their settlements work in a different way, so I made an entire mod series for those alone - Frontier Forests & Fortresses

  • Is this mod compatable with your Infrastructure mod? Yes, and you can find it right here Infrastructure - Tier Four & Five Greenline

Submods

Translation Submods

Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
Popular Discussions View All (1)
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12 Dec, 2024 @ 2:26am
List of Supported Mods
RagnaroK
222 Comments
RagnaroK  [author] 10 Jul @ 8:50am 
@no brains - Not initially intended, as I simply used minor settlement increments, but when noticed later, I stuck with it, as major settlements still had more benefits than minor ones.

@DeFischio - I will try and update my mods when time permits, some takes a bit more time than others depending on CA changes, but generally yes.

It is possible to change the slots yeah, but for this version I will keep 6. You can find lots of mods adding more slots and if you put them above this, they will most likely override the 6 slots to your desired amount. :lunar2019piginablanket:

@WEeeeeeeeeeeeeeeeeeeeeeeeeeeeeee - I can, however with so many preferrals and settlement swapping mods regarding battles, I will leave it as it is. I believe there are several mods around still, adding walls, otherwise my own 'Man The Ramparts' does add walls to minor settlements if you build walls tier 2. :shieldwall:
can you add wall to minor settlement ?
kinghamza262 19 Jun @ 5:42pm 
works \great@!@@@!!!!!!!!!!!!!!!
DeFischio 18 Jun @ 5:45pm 
Is it possible to change the 6 slots in minor settlements to 8 slots in minor settlements?
DeFischio 18 Jun @ 10:12am 
Will you update for patch 6.2 ?
no brains 10 Jun @ 9:46am 
Tier 4 minor settlements require less population surplus than major ones. Is this intended?
MVGkaiser 31 May @ 1:28am 
thanks man
Phukface 29 May @ 6:09pm 
Thank you as always for your work! Makes me excited seeing all your mods getting updated hahah
RagnaroK  [author] 29 May @ 1:19pm 
Did some test campaigns just now 20 and 30 turns in without any issues or crashes.

Remember to enable mixu's mixer.

I need more specific details in order to solve potential issues, such as which faction did you play, did you use only this mod for testing etc.

Using massive mod lists may cause imcompatabilities we dont know of yet, so important to be thorough when testing and giving feedback. Thank you :KneelingBow:
RagnaroK  [author] 29 May @ 1:17pm 
Fixed Rotblood who can now upgrade settlements again if used with this mod.

Fixed some missing settlement values on Khorne settlements.