Necesse

Necesse

241 ratings
Settlement Expansion
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File Size
Posted
Updated
1.084 MB
21 Nov, 2023 @ 7:56am
22 Dec, 2024 @ 12:30pm
30 Change Notes ( view )

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Settlement Expansion

Description
Aims to expand on the functionality of settlements, especially settlers related things.

0.28.0 Warning
The mod may still have bugs, please backup your world before use until this warning is removed.
If you have played a good bit with the mod loaded and nothing goes wrong, please let me know as that informs me all is good.

Thank you.

0.26.0 Warning
The textures and other features are still getting fixed. The mod will load and almost everything will be in working order, however textures are slowly getting updated to match the new game's look, I'm not an artist so it's taking time, I ask for your understanding.

Also you may run into minor bugs, if that happens please inform me about them asap.

Settlement Combat Update is out!

This mod is in BETA, please report any bugs you may encounter and they will be fixed as soon as I have time.
To report any bugs:



Settlement Expansion
A mod that aims to expand the functionality of settlements while adding new settlement goals and other stuff, such as objects, settlers, etc.

We also aim to not change the game drastically, everything we add is what we think is appropriate for the vanilla theme of Necesse.

Feature Highlights
This mod is supposed to be a large mod, so this section is only going to display the main highlights of the mod. That means this list is not everything this mod has to offer, for that, please refer to the wiki page of the mod.

Blueprints
We all thought about it once while playing this game. A system that allows you to build your settlement quicker so you can get to that hacking and slashing!

The blueprint system allows you to place pre-built structures and build them with a click of a button, as long as you have the materials in your inventory. These blueprints are also customizable. :)

Settlement Combat
Combat features were removed from this mod due to a community vote. Please download the Settlement Multiplayer mod if you want to combat features again.

Settler Happiness Requirements
Each settler will now prefer a specific wood type of furniture in their room, and this is random per settler.
E.x Blacksmith might ask for Spruce furniture, while a Farmer might ask for Palm furniture.

They will also ask for a specific collection of objects for their room, depending on their profession.
They ask for useful objects, mostly.

Geodes
While mining underground (or while doing other things :>), you might stumble upon a certain type of Geode, depending on where you are.
Blacksmiths might help you with those.

Other Features - Not all
  • Lit Floor tiles - Gives off light, objects may be placed on them
  • Seedling Table - Multiplies seeds placed in it
  • Study Table - Mages study books if present, and produce various scrolls
  • Safebox - Acts like a Storagebox but can be locked by a player to prevent others access.

Wiki
Check out the wiki page in order to get more information about the mod.
Note: the wiki page is a work in progress
Click to go to wiki page[settlementexpansion.fandom.com]

To-Do-List
  • More Geodes Update
  • The Blueprint Update
  • The Archeology Update
  • Settler Combat AI Update
  • awaiting your suggestions... :)

Discord
The discord server for all of my mods, join us to share your feedback, experiences and maybe your ideas. I'm looking forward to seeing you there :D

Click here to join[discord.gg]

Github - Jar file
This project is open source and you can access the code and the resources used in the link below, however please do not repost the mod or the textures without permission. Thank you.

Click here to access the github page[github.com]

Thanks
I would appreciate it if you try out the mod and tell me your thoughts and suggestions, I want to make something out of this, I hope you want something out of it too :D

If you liked the mod, why not give it a like and a rating of your choice, feedback that way is also appreciated and helps motivating me!
Popular Discussions View All (3)
31
22 Dec, 2024 @ 12:31pm
PINNED: Bug Reports
Vierdant
19
2
21 Dec, 2024 @ 10:50pm
PINNED: Suggestions
Vierdant
2
5 Dec, 2023 @ 1:54pm
Decoration suggestion
>KS7
127 Comments
Turk 4 Jul @ 1:53pm 
It's dead man.
agarwalishaan139 4 Jul @ 1:45pm 
Outdated. Causes crashes
AmberGlowBug 3 Jun @ 5:57pm 
Please update! This mod made the game so much better!!
StormcatZero 28 Apr @ 5:42am 
Please update!
Crashbox3 12 Mar @ 12:36pm 
Mods: Settlement Expansion (v. 1.3.5)

java.lang.NoSuchFieldError: toolTier
at settlementexpansion.object.WallSecureDoorObject.<init>(WallSecureDoorObject.java:38)
at settlementexpansion.object.WallSecureDoorObject.registerSecureDoorPair(WallSecureDoorObject.java:261)
at settlementexpansion.registry.ObjectModRegistry.registerObjects(ObjectModRegistry.java:42)
Crashbox3 12 Mar @ 12:36pm 
at settlementexpansion.SettlementExpansion.init(SettlementExpansion.java:27)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at necesse.engine.modLoader.ModMethod.invoke(ModMethod.java:47)
at necesse.engine.modLoader.classes.EntryClass.init(EntryClass.java:62)
at necesse.engine.modLoader.LoadedMod.init(LoadedMod.java:189)
at necesse.engine.GlobalData.loadAll(GlobalData.java:300)
at necesse.engine.loading.ClientLoader.loadGame(ClientLoader.java:159)
at necesse.StartPlatformClient.start(StartPlatformClient.java:11)
at StartSteamClient.main(StartSteamClient.java:6)
Skay24 8 Mar @ 7:40am 
I hope there's an update soon, but I do want to play this game.
sandpitturtle3333 5 Mar @ 11:36pm 
Not been updated in the last 2 patches, is it going to get one? Currently can't play my main save with a bunch of hours in because mod version is incompatible to the game version, and the only fix is mod update.
Skay24 5 Mar @ 12:05pm 
Hi, 0.31 broke this mod.
Bard 21 Feb @ 2:37am 
One of the furnished buildings requires a "wall torch" which I assume is just the regular torch placed against a wall but because I can't actually build a "wall torch" only normal torches it won't let me finish the blueprint despite having over 100 torches.

Any advice?