Total War: WARHAMMER III

Total War: WARHAMMER III

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Chaos Dwarf Landmarks (5.1)
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25 Nov, 2023 @ 12:24am
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Chaos Dwarf Landmarks (5.1)

Description
A fixed version of "Chaos Dwarf - Landmarks (lite)" by Selian. 4.1 changed some of the landmark effect coding to a different name, so the old mod now crashes to desktop on loading. I went through and edited the code to the new 4.1 style. Nothing else has been changed, the landmarks still have the same effects, costs and locations. I don't plan on making changes to the mod, just to try and keep it working.

Updated mod version to 4.2, but no file changes were needed. If you're having an issue with the mod updating, try uninstalling/reinstalling the mod from Steam.

Original description:

"A collection of 26 landmarks for the Chaos Dwarfs (29 with Mixu’s Unlocker). I tried to keep the building effects more lightweight in this version so they better fit in with vanilla landmarks. I might have still overdone it, so I’m open to suggestions.

Most of them are inspired by their Dawi counterpart, providing additional motivation to take revenge and establish the Dawi-Zharr as the rightful heirs to the ancient dwarf empire. I’ve also made some of the Cathay ones available to make Zhatan’s campaign more rewarding.

The mod shouldn’t lead to any compatibility issues and can be added mid-campaign. You can safely change from the old version to this one, it might just lead to some garrison units not being removed until they die.

I haven’t tested all buildings, so some effects might not apply correctly.

Landmarks included:

• Altar of Ultimate Darkness
• Ancestors’ Hall (Karak Zorn)
• Ancestor Tombs (Karak Eight Peaks)
• Brightstone Mine (Mount Gunbad)
• Celestial Palace (Wei-Lin)
• Challenge Stone
• Chaos Forges (Karak Dum)
• Copper Mountain (Karak Izor)
• Crookback Mountain
• Deep Magma Caverns (Iron Rock)
• Fire Mouth
• Grand Observatory (Xing Po)
• Grand Underway Junction (Karak Eight Peaks)
• Great Embassy (Shang-Yang)
• Great Halls of Nagashizzar
• Ironbrow's Weapons Workshops (Karak Azul)
• Karak Azorn Great Hall
• Khadeium Paradox (Red Fortress)
• Li Temple (Red Fortress)
• Machina Daemonium (Blood Mountain)
• Oathgold Mine (Galbaraz)
• Phoenix Temple (Fu Hung)
• Silver Hall (Karak Drak)
• Throne Hall of the High King (Karaz-A-Karak)
• Tower of the Bloodytooth

With Mixu’s Unlocker:

• Gate to the Sea (Barak Varr)
• Karak Vlag
• Silver Pinnacle

Building icons are reused from other factions’ landmarks. I tried to keep a lot of effects regional or provincial so it wouldn’t disturb balance too much, but you can expect an increase in overall income and resource gain.

Since I hardly play anymore, I will most likely not support the mod in the future. Please don’t ask for updates with the next patch and hope it remains working. Everyone is free to take whatever they want for their own use and/or update it accordingly! No credits needed, but appreciated."
57 Comments
REITERPALLASCH 18 May @ 5:54pm 
Floppy it still works
Floppywere 5 May @ 10:14am 
Could we get an update some time please? <3
Badge 13 Jan @ 12:38pm 
It still works with the latest update
Matt, Introducer of Mountains  [author] 26 Dec, 2024 @ 1:13am 
@Solaire Not sure, I'll have to check when I get a chance.
Solaire 25 Dec, 2024 @ 10:46pm 
Does this still work with 6.0?
Ajax28542 29 Oct, 2024 @ 3:06am 
@ThirdWorldGamer Silver Pinnacle currently isn't showing a landmark for me either. I'm using Mixu's Unlocker and Karak Vlag's seems to be working. Just not Silver Pinnacle's that i can see.
cryohellinc 28 Sep, 2024 @ 11:33am 
Can we get an update, please?
ThirdWorldGamer 20 Aug, 2024 @ 1:21am 
hey the silver pinnacle landmark isnt showing for me am i the only one?
Matt, Introducer of Mountains  [author] 1 Jul, 2024 @ 10:37pm 
@Ceepo Not likely, I don't use Old World and I have no experience with trying to integrate mods like that.
Ceepo 1 Jul, 2024 @ 8:38pm 
Any chance you'll add these to the Old World map when it leaves beta? Many of them work already.