Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've released an updated and improved version of this mod:
FOXCOM Psionics 2.0
I had to release it separately instead of updating this mod, because the update would break your campaigns in progress.
Finish your current campaigns, and then switch to the new version.
> is there a way to stop hair and eye color from changing?
Yes, it's configurable in MCM.
> Also, skill point cost seems to be a great burden.
As intended. You're not supposed to get soldiers that get additional psi abilities for free. If you want that experience specifically, there's Psi Overhaul V3.