Total War: WARHAMMER III

Total War: WARHAMMER III

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Empty's Gilded Legion
   
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units
Tags: mod
File Size
Posted
3.879 MB
2 Feb, 2024 @ 4:49am
1 Change Note ( view )

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Empty's Gilded Legion

Description
Balanced for vanilla, there is a SFO version as well.

SFO version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3150799972

It adds a 100 men strong unit of extra long spearmen (double the weapon reach of regular ones) for all Tomb King factions.

They do not exist in lore and I made them up always wanting some semi medieval sand people but don't have time creating a whole new faction so I added them as desert roamers that are not undead but more like a cult devoted to Tomb Kings.

If I were to give them something proper, I'd say they are a band of Dark Elves that descended from Ulthuan during the time of exile, preferring Great Desert of Araby instead of Naggaroth. Spending over two thousand years in the desert they learned a lot about the Tomb Kings and made a warrior cult that would server them upon their reawakening.

I kept all of them similar, but will think about adding some small variations between units and maybe a sword unit as well.

Recruitable at Tier 4 Stables for Tomb Kings (Even though they are infantry) that building made the most sense balance wise.
They don't benefit from lord and faction bonuses so I'm not sure how well they fare in late game. Thought they benefit from upkeep and recruitment reductions as well as (Army) bonuses.

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Armoured
Shielded
Anti-Large
Charge Defence Against Large Foes
---
Price Multiplayer: 1400
Recruitment on Campaign: 1400
Upkeep Cost: 340
---
Stats:
Armour: 120
Leadership: 85
Speed: 38
Melee Attack: 34
Melee Defence: 52
Weapon Strength: 39 (Base Weapon-12, Armor-Piercing-27, Bonus vs. Large-28)
Charge Bonus: 16
---
Passive Abilities:
Expert Charge Defence
Charge Defence vs. Large
Disciplined
Hide (forest)
Immune to Psychology
Charge Reflection
---
Resistances:
Ward Save: 10%
Missile Resistance: 20%
----
21 Comments
EmptyBruhhhhhh  [author] 15 May @ 2:39am 
@itzapaloti I don't really have time to work on this, whoever wants to take this, update/modify has my full permission, just leave a little credit somewhere
Ītzpāpālōtl 15 May @ 12:17am 
hope someone makes an update for this
Barrain 6 Apr @ 4:57pm 
PPPS - for clarity, where I said "just add" I mean "put in place of the 14"
Barrain 6 Apr @ 4:49pm 
PPS - let me know if you need a step-by-step process to fix the whole thing.
Barrain 6 Apr @ 4:47pm 
The crash is being cause by an out-of-date format for cidr_military_generator_unit_qualities_tables. If you open the mod in RPFM, add a new quick file to replace the old one and name it !empty_gilded_war_dataNEW. Copy & paste the data, except where it had "14" under Quality, just add tier_4_step_1_units (you need a new file instead of just typing it in because it's a different data type: string instead of number). After that, delete the old file and THEN rename the new one by removing "NEW" from the end of its name. Save, and game away. PS - there are other minor fixes to be done, but they won't cause crashing.
link500 17 Jan @ 4:10am 
Broken. Do not use. Updates won't happen it seems. It has never been updated at all...
Anubis(reaper) 11 Nov, 2024 @ 5:39am 
plz update
Verminess 8 Nov, 2024 @ 12:02am 
I think this needs an update in order for the Tomb Kings Extended more units compat pack to work, without it, I'm limited to a few units
Pride_wolferscorp 24 Sep, 2024 @ 1:16pm 
update please
Hidon 29 Aug, 2024 @ 10:03am 
needs an update