Garry's Mod

Garry's Mod

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uTaunt - We need more taunts!
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Cartoon, Fun, Roleplay
File Size
Posted
Updated
60.287 KB
15 Feb, 2024 @ 4:04pm
27 Jun, 2024 @ 1:02pm
45 Change Notes ( view )

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uTaunt - We need more taunts!

In 2 collections by Unknown Developer
Jailbreak: Test Server
34 items
uTaunt
6 items
Description
User-friendly and simple API to create, play and control taunts, dances and any other player sequences.


By default addon does not contain animations from Custom Taunt, you can install them individually, check out this collection: uTaunt

Features
  • High Performance - addon does not slow down your game and works fast.
  • Simple - users have access to one small menu with all sequences.
  • Extensibility - other developers can expand the list of available sequences.
  • Reliable - all sequences are synchronized both on server and client, implemented work with network and PVS.
  • Co-op Dances - addon supports creating co-dances, as an example we have 2 dances from MMD ( Custom Taunt ).
  • Support - addon will receive all necessary patches and updates during the year.
  • Modifiable - addon lets you replace its menu and individual playback control by other scripts.

Keys
  • i - Open taunts menu (UI).
  • Space - Stops the current sequence.

Commands
  • utaunt - Performs the animation specified by the first argument.
  • utaunts - Open/close UI.
  • utaunt_stop - Stops taunt if active.
  • utaunt_list - Outputs a list of all available animations for the current player with their duration.

Client ConVars
  • cl_utaunt_audio ( def. 1 ) <0/1> - Enables audio playback for taunts that support this feature.
  • cl_utaunt_loop ( def. 0 ) <0/1> - Enables looping for all taunts.
  • cl_utaunt_coop ( def. 1 ) <0/1> - If enabled player will automatically join/synchronize with dance of another player nearby.
  • cl_utaunt_camera_mode ( def. 1 ) <0-2> - 0 = Simple third person, 1 = Third person attached to head, 2 = Eyes
  • cl_utaunt_menu_auto_close ( def. 0 ) <0/1> - Automatically close the taunt menu when a taunt is selected.
  • cl_utaunt_camera_distance ( def. 128 ) - Distance of the camera from the player.

Server ConVars
  • sv_utaunt_menu_key ( def. 19 ) <0-512> - Default key to open menu of unknown taunts, uses keys from https://wiki.facepunch.com/gmod/Enums/KEY
  • sv_utaunt_coop_distance ( def. 512 ) <0-16384> - Minimum required distance to join in a co-op taunt.
  • sv_utaunt_real_origin ( def. 0 ) <0/1> - Uses player's real position instead of initial position at the end of taunt.
  • sv_utaunt_allow_weapons ( def. 0 ) <0/1> - Allow players to hold weapons in their hands while taunting.
  • sv_utaunt_allow_movement ( def. 0 ) <0/1> - Allow players to move while taunting.
  • sv_utaunt_allow_attack ( def. 0 ) <0/1> - Allow players to attack while taunting.
  • sv_utaunt_collisions ( def. 0 ) <0/1> - Allow players to collide with each other while taunting.
  • sv_utaunt_audio_volume ( def. 1 ) <0-10> - Volume of taunts audio.
  • sv_utaunt_audio_override ( def. "" ) - Overrides the audio of all taunts to the specified one. Leave it blank so it won't be used.
  • sv_utaunt_gamemode_override ( def. 0 ) <0/1> - Overrides gamemode taunt functions to allow players use taunts.
  • sv_utaunt_camera_distance_min ( def. 16 ) <0-4096> - Minimum distance of taunt camera.
  • sv_utaunt_camera_distance_max ( def. 1024 ) <0-4096> - Maximum distance of taunt camera.

FAQ


1. OMG! Why are there so few animations!!!1
For those who do not understand ( silly ) my addon by default without other addons has in list only those animations that are already in game and that was created as "taunts".

2. i doesn't work, or I want to change key.
If i is already used by a different bind then uTaunt will not use it, you can either unbind i using "unbind i" or set it to another key using "bind key utaunts".

3. I don't have animations in my list.
1. This may be due to a conflict with other addons that could replace animation base ( mmd and fortnite animations are made on xdReanimsBase ), also problem may be with your player model, game has several types of models basic are male, female and zombie ( yes zombie is a separate type ), some animations may not be supported by some models. You can also try to restart your game (this helps in most cases).

2. Custom Taunt is incompatible and should not be installed if xdReanimsBase is installed.

3. In case of problems with xdReanimsBase you can download it from workshop and extract it directly into your addons folder using Crowbar[github.com] or gmpublisher[github.com].

4. Can I add my own animations?
Yes. If you know how to port animations under Garry's Mod player skeleton and want to do it you can contact me, I will help in integrating into my taunt controller ( it is much easier than it may seem ).

5. How do I create a binding for a specific taunt?
For that you need find a "real name" of taunt, you can find it by writing utaunt_list in your console and then you can create a binding as follows: bind k "utaunt gesture_wave"

6. Can I use the i button for a different binding?
Yes of course, uTaunt understands when a button is busy and won't try to open menu if there is already a bind on that button, you probably need to change i key to a different one so here is an example with F6: bind f6 utaunts

Credits

Source Code: GitHub[github.com]
Popular Discussions View All (2)
29
17 Feb @ 11:14pm
Bugs/Lua errors
Unknown Developer
5
6 Jun @ 7:32am
For the author
ŸouŋgPũrpleĎragōnŚtarlŏk
152 Comments
Kiakou 18 Jun @ 7:26pm 
Finally, i can make Lucario do the conga.
Schmid 4 Apr @ 1:11pm 
you know what would be cool? a favourites tab, because MMD and Fortnite have a lot of gestures, it will be easier to find those great dancing moves
Mr. Blue 24 Feb @ 10:40pm 
nvm
Unknown Developer  [author] 24 Feb @ 10:22pm 
@Mr. Blue There is no any swep in the addon code
Mr. Blue 24 Feb @ 3:28pm 
@Unknown Developer does this also come with a hands swep? I noticed after getting this mod, there was a hands swep in my "other" catagory.
Schmid 10 Feb @ 7:40pm 
if someone with talent see this comment, please make Maddona Hung Up dance
0cious 8 Feb @ 6:56am 
5 mins in and this addons broke is this addons used or what i want my money back
grau.gans 8 Dec, 2024 @ 3:22am 
pls oshi on ko dance
Eleanoire 16 Nov, 2024 @ 11:12am 
You should make a way to use npcs as backup dancers.
okac 18 Oct, 2024 @ 4:15am 
hi,I want to run my ported animations with this add-on and distribute them in workshops.