Barotrauma

Barotrauma

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MCRN Tachi (ECF 270)
   
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3.481 MB
16 Feb, 2024 @ 1:04pm
1 Dec, 2024 @ 4:19am
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MCRN Tachi (ECF 270)

Description
MCRN Tachi ECF-270 is the Europa Coalition's best effort in reverse engineering the Martian Congressional Republic Navy Corvette-class assault frigate into a submarine. Due to the highly advanced nature of the system, there are only two vessels ever assembled at the Coalition research station black-site. Tachi carries an onboard weapon of mass destruction system, a highly advanced railgun, stealth tech, and three Nariman Dynamic Point Defense Canons redesigned for underwater purposes.

Requirements:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2728646394 (Rimm Music);
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3118808680 (More Icons mod);

Optional: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3142569151 (Unlimited Thermite Heavy Plasma Canon Ammo). If you experience missing content, it is probably due to this, still I will only add it as an optional since it can be considered OP;

Known Conflict:
The nuclear torpedoes has a known conflict below
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2701251094 (Performance Fix Mod)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2547888957 (Hazardous Reactor)

(I never tampered with Lua Barotrauma because everything needs to work under the vanilla condition, therefore I will not attempt to accommodate patch to the above mod or any other conflict that has to do with Lua).

Features:
1. Weapon systems: 3 Nariman PDCs (chainguns, can be turned automatic targeting from the switch button in gunnery compartment, you can upgrade it into ssparky's PDC for lore purposes), 1 Railgun (I always upgraded the main rail gun into heavy plasma canon from Ssparky's gunnery to simulate the expanse railgun), Depth Charge, 2 Guided Nuclear Torpedoes (open the torpedo hatch first using the switch button then use the periscope monitor), automatic discharge coil (turn on from command room), Stealth Mode (Courtesy to the Martian Black Composite plate smuggled fifty years ago)

2. Fully functioning crew cabin: 4 beds, vending machine, battery station, bar counter (fabricator to make rum and cigar), toilet (spawn poop if sitting for too long, also, use the recycling bin to deconstruct poop into carbon, lever to simulate flushing), radio music (space oddity by David Bowie, just press the button), guitar has the mandalorian theme;

3. Automatic repair system from Fix Foam Detonator triggered by max pressure;

4. Medical Bay: research station, medical fabricator, deconstructor, bathroom;

5. Engineering bay: fabricator, deconstructor;

6. Engine room: ballast flora cut-off system;

7. Proximity hostile detector;

8. Automatic reactor system, will try to regulate on its own;

9. Fire sprinkler at the brewery plant room.

10. Self-destruct system. Password hint: What operation does the MCRN Donnager involve? (2 words, upper case on the first letter of both words)

Type: Attack Tier III
Price: 30000 mk
Size: 46*13 m
Cargo capacity: 12 crates
Recommended crew size: 5-7 crew max
Bot friendly

Tribute:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879264712 (MØNØĿi†H's Workshop, inspires me a lot)
https://steamhost.cn/steamcommunity_com/id/smalltail6423/myworkshopfiles/?appid=602960 (Wilhelm Wick's workshop,Torpedo hatch system)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2960888300 (BFT Nuclear Torpedo)

Update:
1. Utility room now can act as a makeshift holding cell (secured from nav terminal or directly on the button above the door);
2. Seperate between crew quarter and lounge room;
3. Adding light switch button on the lounge room lamp to make it more comfy;
4. Deadlier self-destruct leaving a few places people can survive;
5. Automatic turret chainguns can be switched on and off from gunnery compartment to simulate the expanse auto-PDC's (it no longer needs auto operate mod and works even when you upgrade it);
6. Adding Transfer Item Tube located in the main airlock and oxygen room;
7. Update flooding problems both at the Command room and Oxygen room.

(PS: this submarine is my love letter the Expanse series, what a tragedy it does not continue. I will definitely re-watch the whole seasons).
17 Comments
oblivi0ngate  [author] 1 Dec, 2024 @ 4:22am 
During my play-through I've found a slight hiccups in the command and oxygen room, hopefully it is fixed now.
oblivi0ngate  [author] 21 Oct, 2024 @ 7:51am 
Glad you like it Captain
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 21 Oct, 2024 @ 7:35am 
Ого. Действительно отличная подлодка. Мне нравиться факт того, что всё рядом, компактно, хотя там 3 этажа. А так же её декорации. Весьма...забавно и интересно. Лодка не просто пустые отсеки а что-то обжитое людьми.
Думаю попробую её в своём заплыве.
oblivi0ngate  [author] 3 Sep, 2024 @ 3:50am 
I've decided to redecorate the command room, now the torpedo control can be directly steered from the main terminal right in-front of the captain chair. Improving overall control and transition.
oblivi0ngate  [author] 9 Jul, 2024 @ 7:15am 
I have updated it a bit for the auto operate switch, let me know guys if you detect hiccups.
oblivi0ngate  [author] 24 Feb, 2024 @ 7:39am 
Nice I manage to incorporate auto targeting and firing for the 3 PDC's (chainguns turret). People can just turn it on and leave the periscope station unmanned :steamhappy:. I promise this update 13 is the final one, Joe Biden will find a UN binding resolution if I add anything further :steamsad:.
oblivi0ngate  [author] 22 Feb, 2024 @ 2:02am 
Okay, this update 10 is the real final one, unless anyone detects a technical problem then feel free to reach out. I told my dad to call the local sanatorium if I attempt any other alteration lol. The game has given me OCD.
oblivi0ngate  [author] 20 Feb, 2024 @ 1:31am 
Be sure to check brother Wilhelm's and brother MØNØĿi†H's workshop guys, I promised they worth your time. :steamthis:
oblivi0ngate  [author] 19 Feb, 2024 @ 6:19pm 
Thanks Wilhelm Wick, it won't be that cool without your hatch system :steamhappy: