Stellaris

Stellaris

691 ratings
Planetary Mega Engineering
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1.508 MB
20 Mar, 2024 @ 2:55pm
9 Jun @ 12:08pm
23 Change Notes ( view )

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Planetary Mega Engineering

Description
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New Update:

Added two new deposits with their own jobs.

The Deep Mantle Exotic Hyperforge, producing dark matter, living metal and nanites.

The Biosphere Preservation Webbing, a gaia-world unique deposit available to regular and hive empires. Produces Zro.

Most recent update also fixed some broken modifiers. (pop growth and country-wide)

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Planetary Mega Engineering is a mod where you will build powerful planetary megastructures that make planets considerably more valuable and strategically important.

Unlock the decisions that allow you to build these powerful deposits by researching the required technologies.

The deposits themselves range from space elevators and orbital defence networks to orbital robotics assembly labs, planet-wide energy infrastructure and much more. Most deposits are available from the the moment you research their technology tier, but some are connected to ascension paths.

This mod was created with tall empires in mind or people who simply want planets to matter more than they do.

The mod is intentionally overpowered and is intended to be used with other overpowered mods.

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Supported Version and Compatibility:

Version 4.X

Wilderness origin not supported.

This mod should work with most other mods as it does not overwrite any files.

If you get crashes, even if the mod says it's out of date, test the mod on its own. Most likely there's another mod that overwrites base game files and breaks this mod (or is causing crashes on its own). If you find a mod is incompatible after testing on your end, make sure you include the name of the mod in your comment.

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KNOWN ISSUES:

Newly found and working on:

Some jobs appear after the update but pops refuse to fill them. Will fix asap.

Long running (want to fix):

#### ANY planetary action that wipes deposits will remove this mods deposits as well. EX: Ecumenopolis completion.

This includes starting the game on a planetary diversity planet with this mods custom origin. ####

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Thank you to:
YesYesMe for the Korean translation.
GameCON for the Russian translation.
巴特勒船长 for the Chinese translation.


Legacy Versions:
Legacy Version v3.14


Feedback welcome.
Popular Discussions View All (5)
6
17 Jun @ 2:12am
PINNED: 4.X Bugs
Derelict Dawn
3
9 Jun @ 6:05pm
Found a fix for disappearing deposits when making ecumenopolis
Ste/\m_Pnk42
414 Comments
Derelict Dawn  [author] 18 Jul @ 5:58pm 
@bchronic352

I hope to have those fixed as soon as I get some time to work on the mod again, thanks for being clear about the circumstances, and I'm glad you like the mod so much!
bchronic352 18 Jul @ 5:59am 
For the sake of keeping track I have unfilled culture workers, with multiple government types, and then the foundry drones for organic hiveminds will not fill. Everything else I've seen has worked. I have been mainly using the biological ascension recently so I have no info on the other path specific jobs.

Love the mod btw, been using it since I found it last year
Derelict Dawn  [author] 17 Jul @ 1:41am 
@Hunter

I can't really help you since I don't know what's going on in your game. Did you research the deposits? Are you using the right game version? Does your planet have the required population and any other pre-requisites to build the deposits?

Perhaps most importantly, are you using a wilderness empire? That's isn't supported. Maybe in the future, but right now it's not.
Derelict Dawn  [author] 17 Jul @ 1:35am 
@Zyptan

The only mod I know of that does something similar to this one is Planetary Wonders. (honestly I think the mod is amazing)

Here's a link to the mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2305790641
Hunter 12 Jul @ 2:44pm 
When ever I use this mod I can't add to my planets using the planet decisions. I tried only using this mod and nothing else but it still wouldn't work and I even tried using the Planetary Mega Engineering Mod but still nothing. This is one of my favorite mods is there any way to fix it?
maxguh 10 Jul @ 8:51pm 
I can't express how I love this mode! Thank you @Derelict Dawn for your hard work. :steamthumbsup:
Zyptan 10 Jul @ 7:42am 
Hello, does anyone know of any mods thats adds more things like this?
Derelict Dawn  [author] 7 Jul @ 11:21am 
@jasonft

Regarding the second part of your comment, please read the mod description.

As for your first suggestion, I'll look into clarifying requirements on deposits, that's an oversight on my part.
jasonft 6 Jul @ 12:00pm 
Like that these things exist for each ascension path. Wondering why nothing tells you that you need the ascension path to build it. If there was such a message about the tech saying that it needed the ascension path to build I missed it.

Have you decided on making or not making a special resources zone for things like Zro/ Nannites/ Living Metal
Antlantas 5 Jul @ 9:32am 
Just wanted to let you know that the Culture Worker jobs from the University Cityscape are not working properly. No pops are moving into the jobs and the jobs are not properly converting to Bureaucrats.