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Vampire Claw (Lifesteal Accessory)
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
57.977 KB
24 Mar, 2024 @ 6:21pm
26 Feb @ 11:54am
23 Change Notes ( view )

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Vampire Claw (Lifesteal Accessory)

Description
Adds an hardmode accessory item in the Crimson and Corruption biomes:

Vampire Claw:

- Reduce player's damage dealth by 8%
- Life Steal: 3% (4% on Master Mode)
- Life Steal effect does not apply in PvP
- Grants bonus 4% attack speed to melee weapons.

- Near Death "Passive" : When below 15% health, receives an additional small boost of lifesteal and attack speed, going up to 5% Lifesteal and 10% melee attack speed.

Check Current Item Stats for updated and detailed item info.
There are balancing tweaks in this accessory.
Check patch-notes/changelog for detailed balancing stuff.

Obtainable by: Mob drop (Hardmode)

- Drop Chance:
0.5% - Herpling (Crimson)
0.5% - Corruptor (Corruption)

This mod offers mod configuration support.
All stats info and drop chance are default values, with the intention of maintaining balanced gameplay.

Coded by: me
Icon by: liber
Originally posted by tModLoader lifestealaccessory:
Developed By KiruK
Popular Discussions View All (2)
0
21 Feb @ 11:32pm
PINNED: Current Item Stats (v6.4)
KiruK
0
1 Apr, 2024 @ 7:01pm
PINNED: Vampire Claw Tips/Recommendations
KiruK
15 Comments
KiruK  [author] 20 Oct, 2024 @ 7:55pm 
thanks (:
Yonchi 20 Oct, 2024 @ 8:45am 
W mod updates
KiruK  [author] 19 Oct, 2024 @ 6:43pm 
changing the balancement for a specific mod (like Calamity) maybe isn't a good move. Adding configuration seems good!

Anyway, I just updated the mod with a whole new balancement system. I appreciate every feedback you guys are sending, thanks!
Titaknight 18 Oct, 2024 @ 2:14am 
So I've been playing calamity with this mod, but it feels WAY too overpowered for calamity balance. Could you perhaps add a configuration for the healing? or maybe make your own balance compatibility patch for when it is used with calamity?

Great mod though all and all, a configuration would be nice though.
KiruK  [author] 17 Oct, 2024 @ 3:38am 
haha happens to me everytime, but i think i never took that long to get the vampire claw drop

about the cooldown you said, i think thats the best suggestion i got so far, i'll be working on that asap
Yonchi 3 Oct, 2024 @ 5:45am 
nevermind i got it at 700+, but its so broken ngl maybe a 1% lifesteal or add a 0.4-0.6s cooldown on it so its more balanced, also that will nerf rapid fire weapons and buff slow fire weapons so its a better balancing even if u put a cooldown on it
Yonchi 3 Oct, 2024 @ 3:59am 
this item actually work well? i already killed 500 corruptors and i did not got it, or i have a terrible luck or its too little %
KiruK  [author] 16 Apr, 2024 @ 8:38pm 
i'm glad you enjoy
thanks!
⛧Rando The Cat⛧ 14 Apr, 2024 @ 4:50pm 
Hell yea dude all just an idea as i said i love me some life steal so idc anyway gl with ur college and what not
KiruK  [author] 14 Apr, 2024 @ 2:31pm 
It's not as difficult as it seems, the only thing I would need to do would be to create new items and apply the same logic (code) to them as this current mod, just adding a requirement that the item's life steal be restricted to the type of damage being applied (i can also do it with this mod if i want to restrict any class, it's easy to do it). What would be hard work would be the balancing part, but other than that, it would just be creating the icons and giving them names, but I think it would be a good idea to change it to a new mod "Lifesteal Pack" or something like that.
It's a good idea, but it would take around 3-4 hours of work for me to put it all together, I'm a little busy with college, but I won't rule out that possibility, thanks!