Total War: WARHAMMER III

Total War: WARHAMMER III

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CAS - All-In-One
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Tags: mod
File Size
Posted
Updated
1.620 MB
28 Mar, 2024 @ 10:02pm
26 Mar @ 8:52pm
9 Change Notes ( view )

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CAS - All-In-One

Description
CAS = Chaos Allegiance Selection

Integrates With
- LCCP
- Legendary Characters
- Mixu's Legendary Lords
- Rotblood Tribe
- Skaven Clans
- Tribes of the North

What does it do?
This mod makes it so that the Chaos Allegiance Selection by KamiUnitY, also applies to other great mods by the community. CAS - All-In-One is also modular, meaning you don't need to use all of the mods it integrates with, you could use just 1, 2, or all of them and it should give you no issues!
Example: I can use just LCCP and Rotblood Tribe and it should work the same.

It changes the following faction locations without changing how lord mechanic works, essentially all this does is changes the location of where you actually select the lords on the campaign select screen, they still function the same in game, as this is just a UI mod.


New Faction Locations
Daemons of Chaos
Be'lakor - Previous Location (Warriors of Chaos)

Khorne
Egil Styrbjorn - Previous Location (Norsca)
Hakka the Aesling - Previous Location (Norsca)
Krethak Goretail - Previous Location (Skaven)
Valbrand Fireblade - Previous Location (Norsca)
Valkia the Bloody - Previous Location (Warriors of Chaos)

Nurgle
Festus the Leechlord - Previous Location (Warriors of Chaos)
Gutrot Spume - Previous Location (Warriors of Chaos)
Bödvarr Ribspreader - Previous Location (Norsca)

Slaanesh
Azazel - Previous Location (Warriors of Chaos)
Prince Sigvald the Magnificent - Previous Location (Warriors of Chaos)
Rathan - Previous Location (Skaven)
Sargath the Vain - Previous Location (Norsca)

Tzeentch
Einarr Sigdansson - Previous Location (Norsca)
Vilitch the Curseling - Previous Location (Warriors of Chaos)
Volrik Clawhand - Previous Location (Norsca)

Warriors of Chaos
Akkorak the Crow - Previous Location (Norsca)
Sayl the Faithless - Previous Location (Norsca)
Thorgar the Blooded One - Previous Location (Norsca)



Compatibilities
Should be compatible with just about any mod that doesn't edit "campaign_select_new.twui.xml". Don't use the original mod "Chaos Allegiance Selection" or my other CAS mods with this mod as it would probably cause conflicts.


CREDITS
All credits to KamiUnitY. I wouldn't be able to achieve this in a million years if not for him.
Original mod here!
63 Comments
alcibiades003 23 hours ago 
Thank you sir. Great MOD. I left the same comment for Chaos Robbie as well. I am not a modder, just a junkie with 767 mods. Once I turned yours off, worked fine.
Nemmy Wemmy  [author] 19 Jul @ 12:01am 
Ahh I'll probably have to update it then @alcibiades003 I'll try to look at it in the next few days to see what I can do
alcibiades003 14 Jul @ 8:31pm 
There is a mod conflict with Chaos Robbie's IEE expanded. When CAS is on, it hides the new AI buttons in the campaign screen.
Nemmy Wemmy  [author] 26 Mar @ 8:57pm 
Added integration for Skaven clans.
Nemmy Wemmy  [author] 24 Feb @ 3:22pm 
I use prop joes mod manager. If you're using the default manager and tried everything else my only other idea would be a load order problem.

If it's not that either then I honestly have no clue sorry.
Ty of Troy 23 Feb @ 4:59pm 
@dragon23 yes i was only using these mods. that is how i know they are not working. I am using the normal launcher
Nemmy Wemmy  [author] 23 Feb @ 4:57pm 
What mod manager are you using? Also could try re-downloading the mods because sometimes steam downloads mods incorrectly.

Just checked again, and on my end they work. Also mixer just had an update be sure thats updated too.
Dragon32 23 Feb @ 4:29pm 
@Ty of Troy
You'd be surprised. And I meant with just this mod and the Required Items, not them and a bunch of others. Try and create a minimum set of mods to replicate the problem.
Ty of Troy 23 Feb @ 2:52pm 
@ Dragon23, obviously they are enabled (you might as well asked if my wifi was turned on and to unplug it and plug it back in) and, as I said before, no it does not work at all even with the required items.

It is a waste of a comment and my time if you're just going to ask the obvious stuff
Dragon32 22 Feb @ 2:05am 
@Ty of Troy
Are they all enabled in your mod launcher? Does it work with just this mod and its Required Items?