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What tends to happen to mine is that there's some odd "skipping" that occurs, along with the song coming to an abrupt end. I'm going to disable Music Manager and the two song additions (AVME and VMA) that don't say they're compatible with 1.6 and see what happens.
Has anybody had an issue where a song seemingly restarts itself when this mod shows the track as like... half-played? And then when the music player reaches the end, it just kinda jumps to the next song?
It's some weird behavior that I'm seeing for the first time in 1.6 and I'm trying to track down where it might be coming from, so if anybody has experienced anything like this, please reach out.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
MusicExpanded.Patches.MusicManagerPlay/MusicUpdate:Prefix (RimWorld.MusicManagerPlay)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MusicManagerPlay.MusicUpdate_Patch1 (RimWorld.MusicManagerPlay)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
I just want listen some type of Musics.
Like Customs, not OG's