RimWorld

RimWorld

217 ratings
Pandora's Framework
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Mod, 1.5, 1.6
File Size
Posted
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6.035 MB
19 Apr, 2024 @ 7:27am
15 Jul @ 8:21am
14 Change Notes ( view )

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Pandora's Framework

Description


Welcome to Pandora's framework, a mod which contains a collection of codes that will be used to a majority of my mods projects. These codes were obtained through commissions, trades, and some of which are coded by me, albeit not perfect but still functional. Although, if you're experiencing any bugs, I'll make sure to forward it to the experts themselves. Just make sure to post them in the comments, though don't expect that the issue will be fixed immediately since the coders are really busy, and I'm an artist firstly, though I can code a little bit but not to the level of that of wizards.

Due to the amount of codes contained in the framework, it is best to just compile every code using github, so look forward for the link. Though if you want to use the framework now, just DM me on discord and I'll help you out to the best of my abilities.



-Taranchuk = For coding a majority of stuff for this framework (Highly recommended this guy if you want to commision any codes for your mod projects)
- Thekiborg = For coding the laser code and summon pawn ability.
- Shun The Witch = for trading his codes with sprites.

[ko-fi.com]
Popular Discussions View All (2)
2
3 Sep, 2024 @ 1:31pm
Bugs and Errors
TheRedPriest
0
17 Jun @ 5:01pm
i... i dont know what to do.
Force
68 Comments
Wizardman420 15 Jul @ 3:06pm 
Oh hell yea, O.E.F machines will function once more :saradomin: you kick so much ahh bro :luv:
gunns22 13 Jul @ 6:39am 
@BlackMarket420
1.6 when?
Wizardman420 13 Jul @ 6:29am 
My machines of death need this to live :zamorak:
(S.E.A.F) Blue Bravo 12 Jul @ 5:13pm 
1.6? :O
GENESIC GAOGAIGAR 29 Jun @ 9:23pm 
I find a bug,pandora after Alpha Mechs ,There will be a set of exactly the same mechs nurturing checklist,but before alpha mechs dont have this bug
梦里何曾说梦 15 May @ 11:32pm 
There are two blank tasks in the construction column.
BlackMarket420  [author] 3 May @ 7:00am 
Do you have a log error about it? If yes, please send it here and I'll see what I can do
Nalmighty 3 May @ 2:44am 
Same issue as others, TPS massively falls off with this mod installed. Especially when caravans visit.

The worldpawn tick spikes terribly for some reason.
tide{S}haper industries 1 May @ 1:47pm 
@Menegucci

Hash-collisions from adding mods as big as that mid-save are not a rare thing. Even if a mod is 'technically' able to be added mid-save, those are fully out of the control of the author and depend on the rest of your existing modlist. So ideally; don't change your modlist after starting your save!
Menegucci 28 Apr @ 9:02am 
Adding this midgame somehow deletes all mountains lmao