RimWorld

RimWorld

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Almost There 1.6
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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476.669 KB
25 Apr, 2024 @ 5:01pm
11 Jul @ 5:25pm
4 Change Notes ( view )

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Almost There 1.6

Description
Original Description:

"> Cmon guys, we're almost there!
> Nah, it's sleep o'clock.
> But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die!
> Meh, when it's nap time, it's nap time.

Sounds familiar? Then this mod is for you. It adds three buttons to your caravans:
- An "Almost there" button - when your caravan is only x hours away from its goal, it won't stop for resting. x is configurable in the mod settings (the default value is 4 hours away from the target).
- A "Never rest" button. For those that like to have their pawns suffer.
- A "Force sleep" button. Lets the caravan stop and rest immediately. This is different from the vanilla rest button, in that your pawns actually sleep, instead of picking berries and eating :).


Credits

- Chickenplucker made the amazing mod cover art and the animation below.
- JangoD'soul created the button art.
- I did the other stuff.

Frequently asked questions

- Can I add this mid-game? Yes!
- Weren't you retired as a modder, have you returned? I returned to publish this mod but it this doesn't mean I'm completely back in the Rimworld modding scene. I'm still working on my own game (see banner below to check it out). I just had a free afternoon, and had this idea in my mind. Since it's something that has been bothering me ever since I played Rimworld, I thought: why not get it over with once and for all and share it with you guys :). I may create some more of these 'mini mods you never know you missed in your life' in the future.


The game I'm working on right now (with Oskar Potocki) is called Cursed Crew.
Cursed crew is a roguelike crew management game taking place on a 17th century ship in a fantasy setting. You control a captain that needs to keep the ship’s crew alive in a harsh world with environmental hazards, pirates, stowaways, sea monsters and more."

This is a forked/1.5 mod made by Roolo. Link to original mod -
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2372543327

If requested to be taken down by Roolo this mod will be deleted immediately.

Credits - Roolo, Chickenplucker, JangoD'soul and an updated code from cat2002 for the entire creation of this mod.

Check out Cursed Crew if you want to give some support.

Again, a very special thank you to cat2002, whose code I pulled from github to make this work.
Popular Discussions View All (3)
2
26 May @ 4:31am
Add support for VVE
Rovstam
0
23 hours ago
1.6 errors with mod
Flynt
0
12 Jul @ 2:43am
Bug Report
gh0stashes
91 Comments
WiFiN 47 minutes ago 
Can you just roll back to 1.5 and fix the package ID that was changed for some reason? =\
Vela 1 hour ago 
By personal experience,this is safe to remove from existing save,copy texture from original doesnt slove the problem.
Chad  [author] 10 hours ago 
Mod is being unlisted until fixes can be made.
Artemisian 11 hours ago 
Broken, caravan errored out due to missing texture.
Isy 11 hours ago 
currently broken bugs out caravans
Rovstam 15 hours ago 
Broken mod
白咕咕 17 hours ago 
Almostthere和Caravan Adventures冲突
TGrumms :^) 21 hours ago 
Also, looks like the Textures/UI folder is empty, which is causing issues
TGrumms :^) 21 hours ago 
The error Jaaruden and Kaden Ha are having seems to be because tiles moved from the world itself to the new planet layer. Code needs to be changed to account for this, as it's currently looking for tiles in the world itself
Rafa Lorenzo 22 hours ago 
Why is the outdated HugsLib on the dependencies if that mod is not here???