RimWorld
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VFE Insectoids Equipment
   
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Mod, 1.5, 1.6
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1.474 MB
8 mei 2024 om 20:50
26 jun om 11:21
4 wijzigingsnotities (weergeven)

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VFE Insectoids Equipment

In 1 verzameling van Zaljerem
Zal's Original Mods
104 items
Omschrijving
Spun out from "Vanilla Expanded Factions - Insectoids"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2149755445
Big props to the Vanilla Expanded Team for changing the license on the mods they are not updating further to Share-Alike.
Even so, my primary rule applies - if the original author requests it, I will remove this update.

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This mod contains the plasma weapons and the artifacts from "Vanilla Expanded Factions - Insectoids".

Craftable patch (1.3, but still works):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2413196552

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I am not affiliated with the Vanilla Expanded Team; hopefully it's obvious this is not an official VE release.

Art by Oskar Potocki and Helixien
Original XML and C# by Kikohi

(CC BY-NC-SA 4.0)[creativecommons.org]
67 opmerkingen
szmtex 17 jul om 16:49 
@Zaljerem Since Insectoids 2 came out and they dont have Sonic Infestation Repeller from part 1 any chance of adding it here??
FelipeGames2000 19 mei om 9:22 
How do I use the teleporter on caravans? I remember it being a feature in VFE Insectoids 1
Zaljerem  [auteur] 21 feb om 5:38 
Technically they've licensed the original VFE Insectoid stuff as CC Share-Alike, which means I could leave it up. If Oskar asks, though, I suppose I'll pull it as a gesture of goodwill. If they didn't want to allow derivative works, though, they should have left the license NoDerivatives. Not everyone holds to as strict a ruleset as I.
Archilyte 21 feb om 5:20 
uh, the plasma weapons in this mod might be on a chopping block soon because oskar posted a teaser for a mod with a guy holding one of the plasma weapons on the rimworld discord

we will see what happens tho
Motho 27 dec 2024 om 17:00 
Don't have a log because when a mod causes map generation to fail, it will also fail to generate traces or logs. To add to incompatibility, rimnauts 2 also causes the same problem with this mod.
Bell 16 dec 2024 om 14:05 
I can confirm- I was trying to figure out what was breaking world generation.

based on what the log analyzer was saying, it seems to be a conflict between Vehicle Framework, VFE Insectoids, realistic planets, Random Goodwill, and this mod.
Zaljerem  [auteur] 1 dec 2024 om 13:48 
It's not "directly posted here" because this is the first I've heard of it. I don't have the issue at all with a ~300 count mod lists, I just tested them in a small list together and maps generate fine. Have you a log? Has anyone else seen this behavior?
Motho 1 dec 2024 om 13:23 
Since it's not directly posted here, this mod has a hard conflict with VFE Insectoids 2. It will prevent map loading or generation when they are loaded together. Removing either mod will allow the game to progress normally.
Gender Bender 20 okt 2024 om 16:22 
okok gotcha
Zaljerem  [auteur] 20 okt 2024 om 16:18 
If you want to craft them, you need the craftable patch linked above. It still works fine on 1.5.