RimWorld

RimWorld

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VFE Insectoids Equipment
   
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Mod, 1.5, 1.6
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1.474 MB
8 maj, 2024 @ 20:50
26 jun @ 11:21
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VFE Insectoids Equipment

I 1 samling av Zaljerem
Zal's Original Mods
104 artiklar
Beskrivning
Spun out from "Vanilla Expanded Factions - Insectoids"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2149755445
Big props to the Vanilla Expanded Team for changing the license on the mods they are not updating further to Share-Alike.
Even so, my primary rule applies - if the original author requests it, I will remove this update.

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This mod contains the plasma weapons and the artifacts from "Vanilla Expanded Factions - Insectoids".

Craftable patch (1.3, but still works):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2413196552

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I am not affiliated with the Vanilla Expanded Team; hopefully it's obvious this is not an official VE release.

Art by Oskar Potocki and Helixien
Original XML and C# by Kikohi

(CC BY-NC-SA 4.0)[creativecommons.org]
67 kommentarer
szmtex 14 timmar sedan 
@Zaljerem Since Insectoids 2 came out and they dont have Sonic Infestation Repeller from part 1 any chance of adding it here??
FelipeGames2000 19 maj @ 9:22 
How do I use the teleporter on caravans? I remember it being a feature in VFE Insectoids 1
Zaljerem  [skapare] 21 feb @ 5:38 
Technically they've licensed the original VFE Insectoid stuff as CC Share-Alike, which means I could leave it up. If Oskar asks, though, I suppose I'll pull it as a gesture of goodwill. If they didn't want to allow derivative works, though, they should have left the license NoDerivatives. Not everyone holds to as strict a ruleset as I.
Archilyte 21 feb @ 5:20 
uh, the plasma weapons in this mod might be on a chopping block soon because oskar posted a teaser for a mod with a guy holding one of the plasma weapons on the rimworld discord

we will see what happens tho
Motho 27 dec, 2024 @ 17:00 
Don't have a log because when a mod causes map generation to fail, it will also fail to generate traces or logs. To add to incompatibility, rimnauts 2 also causes the same problem with this mod.
Bell 16 dec, 2024 @ 14:05 
I can confirm- I was trying to figure out what was breaking world generation.

based on what the log analyzer was saying, it seems to be a conflict between Vehicle Framework, VFE Insectoids, realistic planets, Random Goodwill, and this mod.
Zaljerem  [skapare] 1 dec, 2024 @ 13:48 
It's not "directly posted here" because this is the first I've heard of it. I don't have the issue at all with a ~300 count mod lists, I just tested them in a small list together and maps generate fine. Have you a log? Has anyone else seen this behavior?
Motho 1 dec, 2024 @ 13:23 
Since it's not directly posted here, this mod has a hard conflict with VFE Insectoids 2. It will prevent map loading or generation when they are loaded together. Removing either mod will allow the game to progress normally.
Gender Bender 20 okt, 2024 @ 16:22 
okok gotcha
Zaljerem  [skapare] 20 okt, 2024 @ 16:18 
If you want to craft them, you need the craftable patch linked above. It still works fine on 1.5.