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DON'T YOU DARE SAY A PEASANT IN ARMOR IS FASTER THAN A GENERAL ON A HORSE, AND HAVE THE GALL TO CALL THIS REALISTIC. In other cases, WHY TF would someone who is running for their life be slower?! because he is not currently in the process of charging someone?! Who thinks like this?!
Normally, in any decent mod, running is a decisive factor in fatigue, which you have to use consciously, trading energy for better positioning/flanking. The very opposite is true here.
I have a very strong feeling the mod creator was out-microed a couple times in MP and decided to create circumstances where this is impossible or irrelevant. Well, good job.
But 2 things is quastenable
1. Very big range for gun units
2. The archers is so strong nerf
I noticed though that the research speed seems very fast (1 turn for the 1st tech, 2 turns for 2nd-tier tech, etc). Is this WAD? Perhaps I have a mod conflict with the Tech Tree Overhaul mod.
Anyone here wants to play a Field command match, I can start a discord group and organize some tournaments.