Left 4 Dead 2

Left 4 Dead 2

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MWII RAPP H - Compressed Weapon Mod (M60)
   
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Game Content: Weapons, Sounds, UI
Weapons: M60
Bestandsgrootte
Geplaatst op
28.370 MB
24 mei 2024 om 23:09
1 wijzigingsnotitie (weergeven)

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MWII RAPP H - Compressed Weapon Mod (M60)

In 1 verzameling van syahmi2002.sa
syahmi2002.sa's Weapon Mod Reuploads (with Modfications)
136 items
Omschrijving
This reuploaded mod will replace M60 with RAPP H from Call of Duty: Modern Warfare II (2022), made for those who don't want to risk their game to have unstable FPS and occasional audio cuts with many HQ-ish mods installed.

What's provided in the original mod by Animal33:

  • Weapon model with animations, custom HUD icon and sounds

Changes I made to Animal33's mod:

  • Compressed the .vtf texture files by resizing them to half of their original resolution

You have to subscribe to all Required Items to the right of the description. Please keep in mind that the custom script mod only works on local servers. So, if you use this mod on any official/unofficial online servers, there's a chance that you'll be kicked from the server.

Credits:

Infinity Ward (published by Activision) - Weapon model, textures, sounds and animations
Animal33 - Porting works (Animations and QC) and the original compile for M60
Myself - Compressing the .vtf files

REMINDER: While the purpose of these compressed weapon mods is to minimize the risk of unstable FPS and occasional audio cuts, some of them still have the potential to cause game crashes, as their .smd file(s) (a.k.a. their uncompiled model files) may exceed Source's 17,433 vertices limit. Unfortunately, there's little I can do to address this issue, as splitting their .smd file(s) into different parts requires more skill and trial and error than simply compressing the texture files. Besides, I usually don't take mod nor friend requests.
6 opmerkingen
Zap2Strike 8 jun 2024 om 13:59 
what method is actually used to compress the normal maps? since residing them from 2k to 1k tends to break them for me and i have no idea why
Yossarian the Assyrian 5 jun 2024 om 8:04 
Would you have any interest in compressing some of the Back 4 Blood firearms in the L4D2 workshop? The M16, AK-47, Uzi, and Desert Eagle look nice, but their files sizes are surprisingly large.
不能修復的痛 1 jun 2024 om 6:26 
很喜欢你的作品
ITHEUS 25 mei 2024 om 20:10 
I wonder if you can replace the gunfire sound to make it less echoes
syahmi2002.sa  [auteur] 25 mei 2024 om 5:07 
@F o u R [2]nd . -

This weapon mod uses the following sound events (or sound banks):

- machinegun_m60
- axe (axe_break.wav only)
- pan (pan_break.wav only)

In theory, this shouldn't conflict with any vanilla guns and weapon replacement mods as long as the latter two in the list above aren't touched. Furthermore, those two sound files are unused in the final game anyway. When it comes to your situation, do you have any weapon replacement mods for the military sniper that somehow conflicts with this mod? If so, try removing it from your Workshop subscription and tell me if it's solved or not.
F o u R [2]nd . - 25 mei 2024 om 4:31 
why this mod conflict with military sniper, weird