Total War: WARHAMMER III

Total War: WARHAMMER III

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Chaos Dwarfs: Tower of Fire & Desolation - English Translation
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File Size
Posted
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186.203 KB
7 Jun, 2024 @ 2:36am
24 Jun @ 8:14am
11 Change Notes ( view )

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Chaos Dwarfs: Tower of Fire & Desolation - English Translation

In 1 collection by RagnaroK
RagnaroKs Collective Mod Compendium
57 items
Description
Greetings fellow mod enjoyers!

I grant to thee - A translation mod for your collection.

Ingame screenshots shows translated names, text and so on.

I have not created the main mod that are listed under requirements, only this submod translating the original Chinese to English. Gratitude to the original modders for their stunning work.

What The Mod Does
  • Translates text, names and so on from Chinese to English. Well, I mostly changed all the texts to something I found related to lore or to their theme, as a lot of Google translate is gibberish.
  • Added 'green text' under the portraits, the abilities, that they did not have in the original mod. I chose abilities based on their aesthetics, lore, theme and vanilla counter parts.
  • Added faction effects to Ghorth and what I thought would make sense, seeing him as a bit of a trade junction with railways etc.
  • I gave restock and campaign movement to Ignatius, to reflect his engineering skills and being a train conductor. I had more thematic abilities in mind, but I can't alter the original mod effects, so I opted to only add those 2, to keep him balanced.
  • I streamlined lord/hero quest item requirements to be equal for all to a respective level 6, 8 & 10.

Considerations
  • I am neither a native English or Chinese/Mandarin speaker. Feel free to add corrections/suggestions in the comment section and I will give a look.
  • I used Google translate and added/changed what I think sounded more sensical in English. Further changes could be made.
  • Factions effects for Ghorth is also shown in character abilities, that is because it would not apply in any other case with the original mod. You do not get the effects twice, it is simply there to show what I added.

List of Translation Mods

Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
37 Comments
RagnaroK  [author] 29 Jun @ 10:28am 
hehe no worries mate, just glad you found the culprit and with some MCT luck, you can run them all :steamdance:
OHM 29 Jun @ 6:38am 
Hi bud, yeah I noticed that I had another similar mod I downloaded, so that was on me. Apologies. The size of my mod list is atrocious, so bloated, and going through them just took some time to realise.
RagnaroK  [author] 29 Jun @ 6:12am 
@OHM - No crashes on my end. Do you have any hero/lord/chorf mods activated, that covers the same ones? I see a lot in the workshop and they are known to bug each other out. Sometimes you have MCT options to negate one mods take on a hero or lord etc. that another mods covers too.
OHM 28 Jun @ 12:41pm 
causes crash bud
OHM 26 Jun @ 4:27pm 
You are the beast, I mean best RagnaroK! :cozybrawlhalla3:
RagnaroK  [author] 24 Jun @ 12:01pm 
yes, it is now, no changes. :parts:
Tommy Bahama 20 Jun @ 6:22pm 
Will this mod be updated to patch 6.2?
NorscanWarlord 19 Nov, 2024 @ 9:31am 
alright cheers :)
RagnaroK  [author] 19 Nov, 2024 @ 8:29am 
You would probably need a submod for the main mod, that changes the map from IE to TOW. I forgot which table it is, but I know I have it in my sea node mods.

I am pretty sure its the only thing you would need to change. :steamthumbsup:
NorscanWarlord 10 Nov, 2024 @ 9:40am 
RagnaroK how can make the faction buffs work for Gorth the Cruel on the old world map campaign? i'd love to play as him there