Project Zomboid

Project Zomboid

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[B42/B41] Bandits NPC (v2)
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File Size
Posted
Updated
533.600 MB
15 Jun, 2024 @ 11:51am
6 Jul @ 8:57am
182 Change Notes ( view )

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[B42/B41] Bandits NPC (v2)

Description
Bandits

Multiplayer setup guide

Also try Bandit Creator mod which now controls spawn settings and many other aspects of bandits.

Also try clothing and weapons integration mods by Jusblazm

During the zombie apocalypse, It's not the zombies you should be afraid of; it's the people...

This mod introduces hostile (NPC) bandits into the game. Please be aware that the enemies in this mod are extremely dangerous, and provide an extent of challenges. Treat them as actual players when it comes to combat. You will need to relearn how to survive.

WORKS IN MULTIPLAYER and WITH EXISTING SAVES and ALL MAPS!

Check What's new.

I happily respond to questions unless it is clear you haven't read the description first. Please mention game version when commenting or posting bug reports.

Check the Bandits Discord[discord.gg].

If you like my work, be sure to give it a LIKE or:
[ko-fi.com]

Bandit Spawning
Initially, a small groups of armed individuals with melee weapons appear in the world. Over time, much larger groups armed with handguns and rifles will arrive to take your head. In multiplayer on the other hand, this happens independently for each player. Newer players will have more so simple bandits attacking them, whereas long term players will have stronger bandits attacking them.

Bandit Customization
Some general customization is done via sandbox settings just like for any other mods.

Customization of bandit looks, weapons and spawn settings is now controlled by Bandit Creator which is a separate mod you need to subscribe to in order to make changes.

What you need to know about v2 version
  • Besides killing you, bandits can steal items from you base, sabotage your generators, vehicles or crops.
  • Bandits can destroy things: obstacles and furniture blocking their way, destroy doors and windows, destroy or remove barricades, naturally they can also simply open doors or gates.
  • They can have different extra traits which determine their extra skills
  • They carry different loot depending to their profession and skills
  • They will resupply with weapons or ammo from dead corpses and containers nearby.
  • Some of them rarely may bite you as a recently infected desperate individuals.
  • They don't know where you are until they see you or until they hear you.
  • They can shoot all weapons, including shotguns, revolvers or rifles with scopes, weapon range depends on weapon now.

Troubleshooting
There are no bandits
Do not turn off zombies in your world completely. Otherwise Bandits will not spawn. Turning off zombie respawn is ok.
Their spawning has a large random factor. But if they don't spawn for 5-7 consecutive days then something may be wrong.

IThere is too many bandits
Use Bandit Creator mod to tune the right amount for you.

Compatibility
Read about Enhancements and Compatibility

Credits
Some coding: changshashinumaoyiyouxiangongsi
The icon framework and code behind notification system: Expanded Helicopter Events by Shark.
Notification icons: Ravense
Mod Picture: Ravense
Voice acting: Goosesalesman of Hamburg(Male1), Mimbius Bimbius(Male 2), Shadesz(Male 3), Joey Bracken(Male 4)
Translations: Eaglefire(German), @Furthick (French), @Oversights2006_ (Chinese SImplified), Бен (Ukrainian), VVentos (Turkish), Choko (Spanish)

Workshop ID: 3268487204
Mod ID: Bandits2
Popular Discussions View All (466)
119
21
1 Jun @ 2:30pm
PINNED: FRIENDLY NPC FUTURE
Slayer
32
16 Jul @ 8:48am
PINNED: BANDITS MULTIPLAYER DEDICATED SETUP
Slayer
44
9
18 Jul @ 8:20am
PINNED: MOD REWORK (BANDITS2?)
Slayer
6,174 Comments
0kamiKaiju 15 hours ago 
Relax ya'll, Bro is likely working on the errors already, just be patient
leon 15 hours ago 
Are there no friendlies anymore? I only encounter bandits
Yeah this is just not at all working for B41 MP it seems
KLOUD97 18 hours ago 
PLEASE FIX THIS!!
Usfersar 21 hours ago 
i keep getting errors when i launch game, idk what happens after 100k errors? :D kinda curious but prob gonna break my game. like i get over 100 errors in under 5min
s1lverw0lf 18 Jul @ 8:59am 
By some reason i see NPCs often chatting with numbers. Like 230, 190, etc.
Soulsteal 17 Jul @ 10:50pm 
@J-Metal I am 90% sure it is not a problem on your end. If you’re in the middle of nowhere in some forest then yeah, I think the spawn rate for them is very low but if you’re in the heavier cities like West Side for example, you should eventually see a red icon at the top that will say Hostile Assault for example, which is usually a random bandit that is actively looking for you in the area.

The only thing I can think of that you can do is subscribe also to the Bandit Creator mod also from Slayer and then unsubscribe and re-subscribe to this Bandits mod again to put it at the top of your load order. Play again in whichever starting map and if no one shows for you, try to spawn a bandit using mouse right click anywhere on the ground in the game. If you can spawn them then the mod should be working fine.
Dester 17 Jul @ 4:40pm 
As mentioned by DungeonRunn3r and others there's two bugs:
1. Zombies will sometimes be frozen and not moving unless you get very close
2. Zombies will sometimes appear as a pile of textures on the floor and turn into zombies if you are close enough.

Hopefully these get fixed.
TheJoleTrain 17 Jul @ 3:12pm 
@DungeonRunn3r Same. Would really like to know what the cause is or how to fix
JukeBox 17 Jul @ 8:18am 
For some reason I could setting only General bandits, not clans as it was before