Total War: WARHAMMER III

Total War: WARHAMMER III

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Warhammer 1 Update Project Model Fixes
   
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100.276 MB
26 jun, 2024 @ 12:19
3 maj @ 14:41
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Warhammer 1 Update Project Model Fixes

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This pack includes any fixes I made along the way that aren't just texture updates. This should maximize compatibility for the texture only pack to other reskin mods. Wsmodels included in this pack will malfunction or cause conflicts if other packs use or edit the base game wsmodel or their own wsmodels.

This also includes missing VFX from some WH1 characters
Kholek
Dragon Ogre RoR

DO NOT USE IF YOU USE HOOVERIC OR OTHER MODS THAT EDIT HOW UNITS LOOK
35 kommentarer
Khazukan Kazakit-ha! 17 maj @ 21:05 
is this not compatible with warhammer 3 visual bug fixes?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3278673153&searchtext=fix
your mod is just a bug fix too, right?
Dead Baron  [skapare] 5 mar @ 9:34 
This fixes models, his mod edits models. There is a conflict in code and it breaks models
Leaf 5 mar @ 4:05 
what happens if this is used with hooveric. elaborate pls
Dead Baron  [skapare] 17 feb @ 17:20 
Anyone could make one. Simplest way to do it would be to remove my edits in this pack
General Vibes 17 feb @ 17:06 
would it be on them for a compatibility mod?
Dead Baron  [skapare] 17 feb @ 15:07 
Because you're using the heraldry mod. Not much I can do as the way I had to fix the horses conflicts. You can try changing load order but it might not change anything.
General Vibes 17 feb @ 14:29 
I'm seeing this causing bretonnia horses, paladin horses to be invisible, any idea why, particularly with the heraldry mod
Dizzy Ioeuy 13 feb @ 16:57 
such a great mod which shouldn't even have to exist. but, here we are. TY!
Octavia Goetia 20 jan @ 14:47 
i also noticed that (at least on alberic & louen) the horse also does that sometimes on the campaign map, it's very odd and i'm not sure why it happens
Dead Baron  [skapare] 20 jan @ 14:45 
I am unable to replicate this issue on my end