Garry's Mod

Garry's Mod

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GlowLib [1.2]
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Content Type: Addon
Addon Type: Effects
Addon Tags: Roleplay, Scenic, Realism
File Size
Posted
Updated
77.766 KB
30 Jun, 2024 @ 12:44pm
18 Feb @ 3:36am
120 Change Notes ( view )

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GlowLib [1.2]

In 2 collections by bloodycop
[ GlowLib ] Addons
79 items
Zippy's Half-Life 2 Co-Op Campaign Event
11 items
Description
GlowLib 1.2 is here!
Featuring a New Creation Menu and Edit Menu (not new, but ehh) and a Few Color Edits.

GlowLib Supports Should be put under garrysmod/lua/autorun/glowlib_creations
File name MUST start with sh_ and end with .lua (sh_glowlib_modelname_support.lua)

Creation Menu is Accessible with cl_glowlib_creationmenu or holding C and right clicking on an entity without GlowLib Support.

Edit Menu is accessible by holding C and right clicking on an entity with already GlowLib Support.

What is GlowLib ?
GlowLib is an Open-Source [github.com] glow system, that adds similar to Entropy : Zero 2 Eye Glowing Effect.

List of Default Supported GlowLib Models/Entities
  • Combine Soldiers (+PMs)
  • Combine Scanners
  • Combine Hunters
  • Combine Terminals (Interfaces)
  • Dog
  • Vortigaunts
  • Cavern Antlion Guardian
  • Antlion Grubs
  • Health and Armor Chargers (+Items)

Console Commands:
  • sv_glowlib_enabled :: number ( 0 - 1 )
  • sv_glowlib_remove_on_death :: number ( 0 - 1 ) (Works only with "Keep Corpses" set on)

  • cl_glowlib_creationmenu
  • cl_glowlib_enabled :: number ( 0 - 1 )
  • cl_glowlib_remove_on_death :: number ( 0 - 1 ) (Works only with "Keep Corpses" set on)
  • cl_glowlib_toggle_3d2d (Look at an entity that ALREADY has Glowing Eye(s) to see their position.)
  • cl_glowlib_print_attachments (Look at an entity before using, useful for getting attachments.)
  • cl_glowlib_print_bodygroups (Look at an entity before using, useful for getting body groups.)
  • cl_glowlib_print_children (Look at an entity before using, useful for getting children.)
  • cl_glowlib_print_bones (Look at an entity before using, useful for getting the bones of the entity.)
  • cl_glowlib_set_attachment_pos (Make the 3D2D text appear on where the provided attachment is located on the model)
  • cl_glowlib_toggle_show_attachment_pos (Toggle the 3D2D for Attachment Pos)

Documentation can be found here [github.com]
(Un)Official Sub-Addons can be found here
Authors:
  • eon (bloodycop)

No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198373309941, unless permitted from the user of the account of the said account ID.
Popular Discussions View All (5)
13
9 Jul, 2024 @ 6:00pm
what does this do
evil foll ginlan davbrer witer
11
9 Sep, 2024 @ 6:14am
PINNED: Un-Official Sub-Addons and Art
bloodycop
3
10 Jul, 2024 @ 7:02am
Stupid question.
real yuuri
448 Comments
CombineElite19 8 Jul @ 8:32am 
sadly it was this mod
CombineElite19 8 Jul @ 1:53am 
Ok
bloodycop  [author] 7 Jul @ 10:26am 
I doubt, but go ahead and disable it and try again
bloodycop  [author] 3 Jul @ 11:11am 
Don't think there's anything I can do, seems like the issue is the entity limit
Birb 3 Jul @ 12:33am 
[ULib] lua/glowlib/sh_define.lua:187: bad argument #1 to 'DeleteOnRemove' (Entity expected, got nil)
1. DeleteOnRemove - [C]:-1
2. OnInitialize - lua/glowlib/sh_define.lua:187
3. Initialize - lua/glowlib/sh_funcs.lua:204
4. updateGlow - lua/glowlib/sh_hooks.lua:23
5. fn - lua/glowlib/sh_hooks.lua:58
6. unknown - lua/ulib/shared/hook.lua:109

Not creating entity 'prop_physics' - too many edicts! (8176 current, 8177 allocated, 8192 max) (x2334)
Locked out from toolgun
Бодик 24 Jun @ 3:17pm 
За GlowLib стоит будущие
daz_butane 21 Jun @ 4:17am 
what about vending machines?
PabloMonke69420 10 Jun @ 1:02pm 
you will not reproduce (i cut ur pp while eeping)
bloodycop  [author] 1 Jun @ 10:42am 
how to reproduce