Carrier Command 2

Carrier Command 2

46 ratings
Tactical Operations Centre
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
561.982 KB
2 Jul, 2024 @ 8:41am
19 May @ 7:45am
18 Change Notes ( view )

Subscribe to download
Tactical Operations Centre

In 1 collection by Bredroll
CC2 Revolution Extensions
8 items
Description

Add a 3-operator tactical operations room down in the upper hangar bay.

There are 3 operator stations, 2 loadout stations and two
information screens as well as flight ops overview/docking info.

Includes Captain's controlls and 4th bridge terminal by Mr Scoot.

Also adds a 4-cell laser-missile VLS if used with Revolution 1.3.11+
Provides the auto-barge slot for use with Resupply+ and Revolution 1.4+

17 Comments
Element 18 Jul @ 6:32am 
Where is this menu? I was able to fix this by digging through the xml file and reverting the line corresponding to this screen back to 'Compass' but I've not seen the way to do this in game.
Bredroll  [author] 13 Jul @ 9:24am 
the save files include state information about all the screens, some common data such as some of the global settings, perhaps the screen name changes have hit this
rmzalbar 9 Jul @ 4:53pm 
I am having the same issue as Darth Shader. I have a savefile (started with Rev 1.5 and Tac Ops 1.5) which crashes 2 minutes after loading. If I remove Tac Ops 1.5 that save file is fine. If I replace Tac Ops 1.5 with Tac Ops, it again crashes 2 minutes later. This is a custom singleplayer game with 3 enemy carriers. Some world event is not happy with it perhaps.
Bredroll  [author] 2 Jul @ 1:24pm 
@Element you can select different sub screens from a menu on the helm screens
Element 15 Jun @ 4:03am 
Hi there, not sure if this is intentional but this mod removes the Compass screen at the top middle of the Helm station and replaces it with another Navigation panel like the 3 down the bottom. Is there a way to fix this? We've started our save with this mod so removing it doesn't seem like an option according to below comments.
Darth Shader 15 May @ 1:46pm 
@Bredroll Yes, I had to deactivate the resupply mod too. It happened a lot during testing, but the problem is that it randomly crashes *during gameplay* if the mod is loaded. Ever since I unloaded the mod, I didn't have a single crash.
Bredroll  [author] 15 May @ 11:55am 
@darth loading a save with different mods will cause crashes if the mod involves adding or removing some vehicle or hardpoint attachments. If you create a save with this mod, but then load the game without this mod, it will crash early on startup.
Darth Shader 12 May @ 8:22am 
For some reason, this mod causes random crashes in my game. I already tested it by always loading the same game with different mods, and if this mod is active, it crashes a few minutes later.
jardasc 21 Sep, 2024 @ 4:36am 
pls make it compatyble with combat carrier
rmzalbar 9 Sep, 2024 @ 3:44am 
Oh my god, the HOTAS is swapped the right way around. Chef's kiss.