Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Tags: Mods
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1.172 MB
14 jul 2024 om 7:13
17 aug om 9:40
12 wijzigingsnotities (weergeven)

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Tanksy's Textures

In 1 verzameling van Tanksy
Tanksy's Tweaks
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Omschrijving
This mod implements various graphics from Halo: Combat Evolved for use as roof decals and textures.

This mod is largely to practice modifying and implementing textures for use within Cosmoteer. Some of them may darker than they should be, but they are set up in the way Cosmoteer expects. Don't expect many updates outside of compatibility.

Currently includes:
Various forerunner metal tiling textures,
UNSC tiling metal textures,
Covenant tiling textures,
Forerunner lights and symbols as decals, in various sizes.
An experimental texture that has a companion decal to look like "lights" being emitted from the texture. (I took the glow map of a circuitry texture and turned it into a decal, that can fit on top.)

Credit goes to Bungie, the textures are all modified versions of bump maps, decals and map textures ripped from various Halo: Combat Evolved maps. Not the smelly anniversary edition, either.
2 opmerkingen
Tanksy  [auteur] 17 aug om 9:41 
The mod now makes use of the new scalable decals system and has been updated.
Tanksy  [auteur] 30 jul om 13:23 
Updated to 0.30.0