Total War: WARHAMMER III

Total War: WARHAMMER III

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Sebidee's Realistic Flight
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File Size
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25 Sep, 2024 @ 1:11pm
26 Mar @ 7:02pm
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Sebidee's Realistic Flight

Description



- Updated 27.03.2025
- Compatible with patch 6.1
- Save Game Compatible.

Gives flying units better speed, acceleration and movement in a realistic way.




Features

Have you ever thought flying units were a little lackluster in Warhammer? They aren't much use because of how slow they are and often they look as if they are going to fall out of the sky (there's no way a ten ton dragon would stay in the air going at walking pace). Well with this mod I've tried to jazz it up a bit.

This mod increases the speed and acceleration of flying units to make their flight seem smoother and more realistic, it also looks a lot better and makes them more useful (and dangerous) in combat.It also reduces turning speed so that units no longer revolve in mid flight and instead have to turn in a long arc as they would in real life. It affects all flying units in the game from both New and Old World factions.

I hope you like the mod and stay tuned for more. If you have any suggestions for mods you would like to see in the future then please let me know.

Thanks and happy modding!

- Sebidee


Compatibility

May be incompatible with mods that change unit speeds or movement behaviour (such as battle mods)


Thanks


Thanks for reading and I hope you enjoy the mod! Don't forget to rate, favourite and comment.

- Sebidee



Check out some of my other mods!

97 Comments
FailSafe 10 Jul @ 5:33am 
hey man, minor thing to mention but inside the mod it looks like there's a duplicated entry for the wyvern, it has more acceleration/deceleration and mass in the 'update' version of the table but the orginal is still there. No idea if this would conflict in action, but thought it was worth mentioning in case you missed it :)
Sebidee  [author] 25 Jun @ 11:31am 
I haven't tested it. I am guessing no but you should try
Elnestea 25 Jun @ 9:09am 
hey, anyone can confirm this nice mod is working with SFO?
Sebidee  [author] 25 Jun @ 5:13am 
Yes. Larger flying creatures are faster
Kamora 24 Jun @ 7:20pm 
the cockatrice has over 240 speed now is this normal?
sarumanthecursed 20 Jun @ 8:55am 
Does this help with awkward landings on large units when they just float above the enemies head frozen till they move
Sebidee  [author] 3 Jun @ 3:06pm 
I'm not sure. I would guess not
CHAPLAIN QUOTES 3 Jun @ 2:02pm 
So this is not compatible with SFO, innit?
awpanda1 6 Apr @ 2:20am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3459039904
sub mod i made for the whirlwind copters by Derbyd3wb
Yoshi 4 Apr @ 3:18pm 
would this be compatible with brutal battles?