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most things are based around :
A. the Valkyries
B. the new rocknose types
C. the new corrupted ancient bosses
D. general utility and awesomeness
E. fun and logical challenges and expansions to less advanced systems
1. extra ores with unique progression
2. extra mobs, cultures, and bosses
3. new system of perks, leveling, and more
4. class system
5. armor and weapons
6. new locations with missions and npcs
7. new global raid style events
8. new pets
9. farmed pet based resource generation for vanilla and modded ores
10. new buffs and utility items
11. new construction items
12. new crafting and functional items
13. a lot more small things like bounty integration, professions, a safe trader town meant for servers that allows market setup, mine access, and portals, and more