Garry's Mod

Garry's Mod

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Enhanced Inklings 2.0 (Reupload)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun, Roleplay
File Size
Posted
617.771 MB
6 Nov, 2024 @ 9:52am
1 Change Note ( view )

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Enhanced Inklings 2.0 (Reupload)

In 1 collection by [404] RetroGarry
Splatoon content - Reuploded
35 items
Description
WARNING!
This is a reupload, I am not the author of this addon, all authors will be listed below.
I will attach their official description of this addon!

You will need to download an additional addon "Enhanced 2.0 Extra's Pack" in order for your textures to work!


Been waiting since 2017, haven't you all?

I've been working on this since earlier this year in private. I'm glad I can finally release it!

- Includes:
3 Finger bones plus new hands based off the Squid Sisters Models.
Some better optimization then 1.0.
IK Rigging out of the box with non-IK boneset underneath for compatibility with all enhanced 1.0 ik and non IK gears!
Skin types as they worked in enhanced 1.0.
Bodygroups for Finger and Toe colors.

- Special Thanks:
Denic - For assisting me with getting the original files from Fission.
Fission - Re-did the enhancement work for 2.0 from the mistakes of 1.0.
FancyNight - Testing the models for VRChat a few years back.
Evan - Same as FancyNight.
My bud who taught me how to initially rip these before getting the blends from fission.
ZuraRBX - for the new icon.
Tox - For helping fixing most of the materials in the models.
And my model porting team, who came together with feedback and ideas for making these better then before!

Tags: reupload,splatoon,inklings,inkling,squids,addon,squid,ragdoll,models
14 Comments
Mister Pivot 27 May @ 6:19pm 
then again, if any .MDL is left out then there is a possibility that someone's character model is turned into an error
Mister Pivot 27 May @ 11:24am 
but I will say a majority of those are just the same ragdoll with different eye textures, which can also just be edited with Sub material tool
Mister Pivot 27 May @ 11:23am 
though the thing is, that's like 30 .MDL files or more to change
Mister Pivot 27 May @ 11:16am 
If someone were to edit this model, in order to fix the fingers you'll have to go into blender and edit the skeleton, specifically the fingers so that; with the context that you set "transformation orientation" to Normal (oriented around the direction which the bone is pointing), the gimbal's (think of ragdoll mover rotation) red ring, lines up with the direction the finger should be rotating in. this can be done by editing the "Roll" of the bone. Which is found in the tab labeled with a green bone
Sapling 15 Jan @ 5:47pm 
I usually use the ragdoll mover to move the fingers :RedChirppy:

just- dont use the finger tool if your planning to pose the fingers. just gets fucked when its posed like that
MarcusTheBruh 14 Jan @ 8:38am 
@KttyBlox

Probably late and you probably know this already, but I'd recommend the advanced bone tool. Complicated yeah, but it works.
Ultimate Sonic 20 Nov, 2024 @ 5:22am 
Thanks mate! this is useful!
[404] RetroGarry  [author] 9 Nov, 2024 @ 2:23am 
@KittyBlox Unfortunately, no, I don't know how to do this, but if someone I know could redo these models, it would be a different matter.
KittyBlox 8 Nov, 2024 @ 7:00pm 
do you also think you could fix the finger posing? for me, the fingers bend to the side when i try to curl them.
[404] RetroGarry  [author] 8 Nov, 2024 @ 1:55am