Total War: WARHAMMER II

Total War: WARHAMMER II

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UPDATED VC Dark Infusions - Unit Upgrades for Vampire Counts
   
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Tags: mod, Units
File Size
Posted
Updated
127.760 KB
16 Nov, 2024 @ 5:27am
20 Nov, 2024 @ 1:54pm
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UPDATED VC Dark Infusions - Unit Upgrades for Vampire Counts

Description
This is an updated version of the original mod which should make it work with the latest version of the game.

I've also removed the upgrade limit so it's possible to get all 3 upgrades on the same unit.

Original mod credit goes to the original creator:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2119810721

This is an independent mod so you don't need the original one.





The following info is taken from the original mod's page:
"The current units upgraded with dark magic: (RORs have the same upgrades as vanilla units)

Infantry:
Skeleton Warriors: +15 armour, +5 bonus vs infantry, +10 leadership
Skeleton Spearmen: +15 armour, +5 bonus vs large, +10 leadership
Zombies: +15 armour, perfect vigour, +6 base damage
Grave Guard: +30 armour, +10 bonus vs infantry, +10 leadership
Grave Guard with GW: +30 armour, +10 bonus vs large, +10 leadership
Crypt Ghouls: +15 physical resistance, +15 armour, +20% melee damage
Cairn Wraiths: +frost attacks, +20% melee damage, +10 leadership

Cavalry:
Black Knights: +20 charge bonus & 15% speed, +10 bonus vs infantry, +10 leadership
Black Knights with Lances: +20 charge bonus & 15% speed, +30 armour, +10 leadership
Hexwraiths: +frost attacks, +20% melee damage, +10 leadership

Monsters:
Crypt Horrors: +15 physical resistance, +30 armour, +20% melee damage
Fell Bats: +15 physical resistance, +10 leadership, +6 base damage
Dire Wolves: +15 armour, +6 base damage, +poison attacks
Terrorgheist: +30 armour, +20% melee damage, +10 leadership

Vehicles:
Corpse Carts: +poison attacks, +15 armour, +10 leadership
Mortis Engines: +frost attacks, +30 armour, +10 leadership
Black Coach: +30 armour, +frost attacks, +10 leadership

All the below units are vampiric and are upgraded with blood kisses.

Vargheists: +15 physical resistance & 20% speed, +20% melee damage & sundering attacks, +20 charge bonus & the hunger ability

Varghulf: +15 physical resistance & 20% speed, +20% melee damage & sundering attacks, +20 charge bonus & the hunger ability

Blood Knights: +15 physical resistance & 20% speed, +20% melee damage & sundering attacks, +20 charge bonus & the hunger ability"





If there are units that are still missing the upgrades let me know and I'll see if I can add them.

Main changes:
Added support for some missing units.
Added support to the following unit mods by creating their own Dark Infusions submods:
- UPDATED Vampire Count Ranged Unit Pack
- UPDATED Vampire Counts Infernal Unit
- Expanded Roster - Vampire Counts
- UPDATED Vampire Counts Artillery
- Undead Dragon
- Regiments of Renown - Vampire Counts

Let me know if you find any issues with the mod. I still haven't tested it thoroughly yet.
5 Comments
ALV 8 May @ 5:38am 
Forgot to come back to confirm but yes it does work with SFO
Layth36  [author] 6 Apr @ 1:05am 
@ALV can't help you there since I didn't try SFO, you're gonna have to try it yourself.
@VModBAddict that's odd, are you sure you're not using the original version of this mod?
VModBAddict 5 Apr @ 2:41pm 
Hi, I'm getting this to work for one upgrade per unit only - they lock out after and so you can't get multiple upgrades. Any clue why this is?
ALV 6 Jan @ 8:04am 
Hi there! Is this compatible with SFO?
GenXGamer 20 Nov, 2024 @ 7:52am 
Thanks for putting this together!!