Half-Life 2

Half-Life 2

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Bonus Maps Menu
   
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290.446 KB
17.11.2024 klo 6.34
19.11.2024 klo 9.36
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Bonus Maps Menu

Kuvaus
Description:
A simple mod that adds "BONUS MAPS" option in the "EXTRAS" menu.


Instalation:
  • Go to "D:\Steam\steamapps\common\Half-Life 2\hl2_complete\resource" and look for "gamemenu.res",
  • Remove it,
  • You're done!
Credits:
Me - Coding & Stuff,

tags: bonus maps map menu
Suositut keskustelut Näytä kaikki (1)
0
26.3. klo 14.32
"Bonus Maps" By Valve
LλMBDA Huge SCP / Gmod Fan
11 kommenttia
Gavin The Gamer 25.2. klo 20.23 
It just becames the default menu before 20th ani
sniper 6.12.2024 klo 2.14 
why did it turn to normal hl2
AverageCytrius 24.11.2024 klo 7.38 
having the same issue as @SuHomunculoRiko, renamed the file in resource but it just changed the menu to the pre-anniversary menu, just with a dev commentary option added that simply shows the new game menu. cant switch to the episodes, cant access bonus maps or workshop maps. i think it would just be easier to have us drop the bonus maps gamemenu file into resource to replace the regular gamemenu file instead of renaming, since we can always fix it just by verifying files or reinstalling the game if worst comes to worst.
filz0  [tekijä] 19.11.2024 klo 9.37 
Update:
> Added "EXTRAS" menu to Half-Life 2, Episode 1, Episode 2, and Lost Coast submenus,
> Added "BONUS MAPS" to the pause menu.
SuHomunculoRiko 18.11.2024 klo 16.13 
i followed the instructions but it just turns into normal hl2 before the extras, workshop or anything, it also won't let me load any chapters bc they are now locked again (i'm on linux if that's important)
MGBOSSGAMING2829 17.11.2024 klo 16.00 
well usualy when in gmod workshop you just download the map and boom its there but its alr
Qwazzy 17.11.2024 klo 10.21 
Interesting. I'm not sure there's a benefit to this method compared to simply loading a map through the workshop or from the console, but it's very neat that you can do this in the first place.

And for those talking about the manual installation, the reason is that you normally can't modify that type of file via workshop, and the default tends to override any attempts. So you'd have to rename the original so that the game can't find it and can only find the one provided by the mod.

It's a similar situation to startup videos from L4D2. They run before workshop stuff is submitted, so to use them you'd have to extract the files and install them manually. There was no other way to go about it.
ChickenChucker96 17.11.2024 klo 8.14 
not my aura!
filz0  [tekijä] 17.11.2024 klo 7.54 
If I could, I would. -999 Aura for both of you.
ChickenChucker96 17.11.2024 klo 7.22 
actually I think he should make it like that even if he isn't okay with it, the installation is very obtuse as is