RimWorld

RimWorld

142 ratings
Ratkin Xenotype
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.939 MB
19 Nov, 2024 @ 10:03am
13 Jun @ 3:14am
4 Change Notes ( view )
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Ratkin Xenotype

Description
Modders who need help should go here...
[discord.gg]

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Original mod by NewRatkinPlus
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1578693166
If the original author requests it, I will remove this mod.

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Korean translation now included. (By Me!)

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If you want to help me out, follow me(discord)

"@le4ang#0776"

Thanks you for all your Support!

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Adds the Ratkin Xenotype! Simple!
43 Comments
ㅇㅇ 21 Jul @ 1:54am 
혹시 문젤리랑 렛킨 운반량 감소 유전자 통일은 힘들까요? 감소치 3 차이에 대사효율 복잡도 이름까지 같아서 자꾸 헷갈리네요
SaltyStoryteller 13 Jul @ 9:10am 
If I add this in mid-playthrough, will the ratties show up in my game, or will I have to start a whole new map to get them to be a thing? I couldn't wait for an update to the usual mod, but I miss my adorable little rat colonists.

Also, are they exclusively female like in the basic ratkin mod, or do we see a mix? It was kinda charming to mod in ratkin femboys...
冰谌团子 10 Jul @ 3:47am 
商队来的鼠都是智人种……
Space Chimp 28 Jun @ 8:12am 
Will you make Ratkin Gene Expanded xenotypes?
Tsornin 21 Jun @ 4:11pm 
Thank you! I love the ratkin but not all the gear and other stuff. This is everything I ever wanted.
Hellstorm901 10 Jun @ 3:09am 
This is cool, I honestly don't hate HAR and I adore the full Ratkin mod but the original mod is just a lot of content including some fairly OP weaponry and because you can only use that stuff with Ratkin pawns it forces you to play all Ratkins or have a heavy duty mod loaded just for a single colonist

Pulling out the Xenotypes and making them their own independent thing is a great idea and the way all the custom race mods should have gone seeing as the custom races themselves were only used as a stop gap method before Biotech existed
TorMechia 5 May @ 10:08pm 
*It does spawn naturally
TorMechia 5 May @ 9:49pm 
I don't see it spawn naturally, but the included head type "HeadThree" does not show any eyes. The Character Editor mod defaults to this head type for whatever reason upon setting the Ratkin xenotype.
Aulie 13 Apr @ 1:05pm 
I iwsh they could use weapons and apparel from the ratkin race but then again I could see why they cant wear/use those
Acorn 29 Mar @ 8:05pm 
Now somethin' I would love is for there to a option for them to have the vanilla body. I love ratkin but that's like the only real negative for me ): .