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Сообщить о проблеме с переводом
Too many mods and i dont know how they work. Therefore, i can't and won't support if you have any conflict with other mods.
Please test it by yourself.
UnityEngine.UI.dll should be put in MelonLoader folder, not "ggbh" folder
i dont know why, but your game folder path is wrong, then the mods could not be loaded
[ERROR] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: System.TypeLoadException: Could not set up parent class, due to: Could not set up parent class, due to: Could not set up parent class, due to: Could not load type of field 'UnityEngine.UI.Graphic:s_VertexHelper' (18) due to: Could not load file or assembly 'netstandard, Version=2.1.0.0,assembly:D:\SteamLibrary\steamapps\common\ggbh\UnityEngine.UI.dll type:Graphic member:(null) signature:<none> assembly:D:\SteamLibrary\steamapps\common\ggbh\UnityEngine.UI.dll type:MaskableGraphic member:(null) signature:<none> assembly:D:\SteamLibrary\steamapps\common\ggbh\MelonLoader\Managed\Unity.TextMeshPro.dll type:TMP_Text member:(null) signature:<none>
at ModLib.Mod.ModMaster.ShowException (System.Exception ex, System.String log) [0x0006d] in
and i cant fix that, and it happen for almost all mods that have Extension UI , ex : Autobattle Mod, doesnt work
remove benchmark, we dont need it anymore