Project Zomboid

Project Zomboid

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Wesch's Animated Can Models
   
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26.12.2024 klo 12.20
6.2. klo 2.58
4 muutosilmoitusta ( näytä )

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Wesch's Animated Can Models

1 kokoelmassa, tekijä Wesch
Wesch'z Updated PZ Realism Collection B42 [SP]
220 luomusta
Kuvaus
What does this mod do?
Instead of using the default Canned beans model when opening cans all the canned models will now use their respective static world models.

If you want Empty Can Models as well:


Cans Affected:

Canned Spaghetti Bolognese
Canned Carrots
Canned Chili
Canned Corned Beef
Canned Corn
Canned Fruit Cocktail
Canned Mushroom Soup
Canned Peaches
Canned Peas
Canned Pineapple
Canned Potato
Canned Sardines (Does that look like canned sardine!?)
Canned Tomato
Canned Dog Food
Canned Vegetable Soup
Canned Tuna
Canned Fruit Beverage
Empty Tin Can
Opened Canned Carrots
Canned Dog Food

Build 41 Version Here:
Wesch's Opened Can Models




Workshop ID: 3392640262
Mod ID: w_animatedcanmodels
30 kommenttia
Ryan 7.4. klo 3.54 
10/10 can . would can again
Wesch  [tekijä] 17.3. klo 13.27 
@sheeps, i tested it out ingame and am having no problems at all.
this mod only affects closed cans, unless you are using my empty can models it shouldn't affect opened cans.

It could either be a load order problem, or another mod is causing it.
sheeps 17.3. klo 13.04 
Having an issue where rotten cans can't have their contents emptied. Checked against vanilla and they work fine.
Reekash 21.2. klo 20.00 
game is playable again 10/10 :steamthumbsup:
Wesch  [tekijä] 14.2. klo 12.12 
@sheev the tags say B42 so probs
sheev 14.2. klo 11.53 
does this work on B42 buddy?
Wesch  [tekijä] 7.2. klo 9.53 
Salty Oreos 5.2. klo 13.34 
I sent you a friend request so we can talk outside of the comment section
Wesch  [tekijä] 5.2. klo 13.29 
@Salty Oreos there aren't really alot of other mods that overwrite the default canned food items, but if you really want me to then i can probably do that.
Salty Oreos 5.2. klo 12.32 
Would you be interested in changing the mod to use Lua to modify the "StaticModel" value instead of outright replacing the food items?
This would make it compatible with any mods that replace canned food items.

I can do all of the lua in exchange for being added as a contributor to the workshop page.
It's fine if you're not interested, I'll just upload my own version made using lua.