Stormworks: Build and Rescue

Stormworks: Build and Rescue

55 ratings
Opal Shader - Grass Module
   
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Mods: Mod
Tags: v1.13.2
File Size
Posted
160.234 MB
27 Dec, 2024 @ 11:44am
1 Change Note ( view )

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Opal Shader - Grass Module

Description
Opal Shader - Grass Module. This Mod requires Opal Shader or Standalone Grass Shader from Opal Shader to be enabled for it to function properly.

Note
This for Vanilla tiles and is does not work with modded tiles!
12 Comments
Grub (Democracy Officer) 24 Apr @ 8:14pm 
Standalone water shader when?
Dheix  [author] 6 Mar @ 1:50pm 
@TheCoolTimeLord standalone is only a shader, this module on the other hand contains every mesh with grass in the game (roughly 240 files)
TheCoolTimeLord 5 Mar @ 8:28pm 
I must ask, why is this module 160MB when the standalone is only 370 KB?
Frigo96 29 Jan @ 10:21am 
This mod is incredible, it fixes one of my biggest problems with the game, when ypu are in a car or a truck, with all the plain textures you could never get a feeling of speed, but this mod fixes that!! Many many thanks for making this awesome mod, just hope to see something similar added to dirt and roads
Blake Johnson 11 Jan @ 11:51am 
Make NSO compatible ver
AVUMP 6 Jan @ 11:21am 
please photos!
ᓚᘏᗢ 29 Dec, 2024 @ 5:32pm 
No picture no click.
Thales 29 Dec, 2024 @ 3:56pm 
Can it be less dense?
Dheix  [author] 29 Dec, 2024 @ 3:55pm 
dirt and stone texture is possible, but not sure how it should looks like, I still want to keep it in "Low Poly triangulated" art style
Thales 29 Dec, 2024 @ 3:12pm 
Thanks for this. It is quite useful mod. In SW, driving a car on flat surface does not give the feeling of movement accurately because of lack of textures. With grass surface, this issue is no more at least over grasslands. May I suggest dirt, dust or similar kinds of textures over all surfaces if possible?