Victoria 3
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Grey's Ranch Production Rework
   
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28 DIC 2024 a las 10:19 p. m.
28 JUL a las 6:50 p. m.
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Grey's Ranch Production Rework

En 4 colecciones creadas por MasterOfGrey
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Descripción

Supports Victoria 3: V1.9.1 (and onwards)
Mod Version: V1.2
Please consider rating this if you like it! It really helps out.
Originally made for: Version 1.8.6
*EXISTING SAVES: LET THIS RUN FOR A WEEK BEFORE LOOKING AT YOUR BUILDINGS.

This mod is a complete overhaul of the Ranches building, with the goals of having dynamic production options that are capable of making the ranch actually viable.
It is intentionally limited in scope to the ranch to be maximally compatible with other mods.

It also has a way for ranches to produce
77 comentarios
MasterOfGrey  [autor] Hace 50 minutos 
The ranches are also the only thing using transportation… if you have a big shortage you either have the wrong PM active, or you probably need fewer ranches, not more.

In general, transportation isn’t meant to be easy until you get railways though…
Heiwae hace 2 horas 
there is something annoying and feel kinda dumb and im surprised nobody reported it but on the pannel of local price for transportation instead of addind railway it propose to add RANCHES for some reason because now it provide a small amount of transportation too

the annoying thing is when you have a big shortage of transportation in many province but you have to build all those ranches first to be able to build a railway i hope you can do something about it to ease game experience
CY-RPG 5 JUL a las 7:58 a. m. 
The production seems to be too high (19) compare to my farm (7). Hence AI only building ranch:wowsfishpalm:
MasterOfGrey  [autor] 19 JUN a las 5:01 p. m. 
And now, ranches provide some limited amount of transport at the basic level
Zangi 19 JUN a las 2:22 p. m. 
From the last version, requiring transportation at the basic level of ranches... kinda makes ranches useless till you unlock railroads.
MasterOfGrey  [autor] 19 JUN a las 3:30 a. m. 
V1.2
- Updated (and rebalanced) for 1.9
- Fertiliser production nerfed
- Beasts of Burden pm provides early transport
MasterOfGrey  [autor] 17 JUN a las 4:48 p. m. 
Yeah, this is getting re-balanced in the next update
Saltmarine 17 JUN a las 4:35 p. m. 
fertilizer production is way overtuned from ranches, makes fertilizer plants useless.
MangoFoalix 12 JUN a las 12:55 a. m. 
I must of glazed over that when I read the description, huh.
Thanks for putting up with my idiocy then, my bad dude.