Arma 3
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Mavic 3 - Improved
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Data Type: Mod
File Size
Posted
Updated
22.158 MB
5 Jan @ 3:55pm
15 Jul @ 2:08pm
24 Change Notes ( view )

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Mavic 3 - Improved

Description
DJI Mavic 3 - Improved Version
This is an improved version of the Mavic 3 and Mavic 3 Drop mods created by Sam and DarkBall.
I've fixed several bugs and added new features, and I believe it's better than the original.

This mod is NOT Mavic 3 Simulator
Some functions have been purposely omitted and simplified.

Spec and Features:
  • Custom designed HUD
  • Auxiliary lights
  • Highly visible collision light (also can be turned off)
  • 1x~28x Zoom Camera
  • Max Operation Distance: Default - 6KM (You can change at CBA addonOption)
  • Max Operation Height: 6000m
  • Max Flight Time: 30 Minutes
  • Grenades drop. Max Carriable Grenades: 2 (depending on the weight)
  • Easy to carry - Fits in your Uniform, Vest or Backpack as an inventory item. Instead of a bulky backpack.
  • Supports ACE
Type of Mavics:
  • E: Enterprise, Normal TV Camera
  • T: Thermal, Normal TV + Thermal Vision Camera
  • N: Night (fictional), Normal TV + Night Vision Camera
  • X; eXtra (fictional), Normal TV + Thermal + Night Vision Camera

Usage:
  • With "ItemMavic3" or "Item_Mavic3" in your inventory, Open the inventory menu and place the item on the ground to deploy the Mavic. The Mavic will automatically be the same as the player side.
  • The Mavic can be controlled from the UAV Terminal just like a normal drone.
    Tips: The UAV Terminal must be on the same side as the player and UAV.
    (Blufor=NATO, Opfor=CSAT, Independent=AAF, Civilian=Civilians)
  • Press L.Ctrl+RMB ("Targeting Camera" Key) to toggle camera turret control mode, like as vanilla Utility Drone (AL-6).
  • You can control the turret(switch the camera) by using the "Targeting Camera" key (default: L.Ctrl+RMB). (In case you didn't read the above.)
  • You can charge your Mavic from action menu with using the item "Laser Battery".
    If you are using ACE3, you can charge Mavic from ACE interaction with ACE UAV Battery.
  • If you want to retrieve it, Land the Mavic and turn off engine. Then perform the action "Put Mavic in inventory" (You need free space in your inventory)
Grenades Drop
  • You can attach a grenade to the Mavic by using the "Attach Grenade" action while the supported grenade is in your inventory.
    (Type of grenades are can be added at CBA addonOption. Should be class name of magazine "CfgMagazines")
  • The attached grenade can be dropped by pressing the "G" key while controlling the Mavic. (Key can be change)
  • If you no longer need to drop it, you can detach it by using the "Detach Grenade" action.

Changes and New features from Improved version:
  • Better collision light with new config. Not too brightly!
  • "Collision Light Off/On" action on Mavic.
  • Improved sound
  • Enhanced HUD and new crosshair
  • Changeable HUD speed/distance/height units
  • addonOption allows you to choose between ascent and descent speeds or heading in HUD.
  • Selectable crosshairs in addonOption
  • Partially working map on HUD (currently just shows current direction. Fixed to north, can be used as a simple compass)
  • Mavic 3 Drop Mod is Integrated.
  • Improved configurations: Flight model are fixed and tweaked. AI is now flying correctly. Rewritten grenade names and descriptions, Damages... Many tweaks.
  • Battery persistence in inventory.
  • Better inventory weight: Now set to 2.00 lb (0.91 kg).
  • ACE Arsenal and Eden editor inventory compatibility.
  • Many bug fixes: Fixes "can't leave UAV" bug, HUD error spams, Grenade missing when put in inventory, etc...
  • Civilian version.
  • Actual working "Bottom auxiliary light".
  • New grenade drop key: Improved compatibility with key inputs. The new default key is G.
  • Enable/Disable attaching grenade feature from addon option.
  • Customizable grenade settings: You can now add grenades via the CBA Game Options menu. Note: If you attach normal grenade, it's create the "GroundWeaponHolder" include grenade and attach the mavic.
  • "Deadman switch" for Attached Grenades
  • "Reset Camera Position" action.
  • Vanilla UAV interface now available from addonOption.
  • AND MORE

-----

Notes:
There are no changes to the 3D model.
Improvements are focused on config and scripts. I'm not 3D model creator.

This mod NOT compatible with other "Original Mavic 3" related/required mods/missions.
This mod has breaking changes from original Mavic 3 mod.

I want you for localization! Tell me if you are native!
(Currently Support: EN/JP partially RU)
https://github.com/Apricot-ale/APR_Mavic_Arma3

Mod is signed for whitelisted server.

Recommendation:
I highly recommend the DJI Goggles 2 mod for immersive.

-----

License:
Originally posted by Sam:
We are removing all licensing restrictions from our mods. They are now fully open for editing and publishing. You are free to re-upload mods to the Workshop, edit, and modify them. If necessary, we can provide unencrypted models of various objects.
So, I'll publish this mod as APL-SA.
Arma Public License Share Alike (APL-SA)[www.bohemia.net]

All names, models, etc, that appear in this MOD are fictitious.
Any coincidences are random and no relation to those companies or products in real.

Authors:
- Sam: Overall Mavic 3 modding, models, and more.
- DarkBall: Overall Mavic 3 Scripts.
- [EC] HAWK: animation configurations.
- Wenza: for M67/V40 config in original. (maybe)
- BIG GUY: Create Mavic 3 (edited) MOD. New sound and inspiration.
- Ↄ (c7seven aka Chris.710): Sound config for internal sounds.
- Apricot_ale: Total improves, Tweaks, New features.


Submod
Internal Sound Muted
Popular Discussions View All (2)
0
27 Jun @ 10:32pm
PINNED: BUG REPORT and KNOWN ISSUE
Apricot_ale
169 Comments
Apricot_ale  [author] 1 Aug @ 10:59pm 
Maybe possibly I can (likes RHS's AH-64 IHADSS) but never. It's need huge GUI rework and I have no time to do that. Sorry.
cryulu 1 Aug @ 5:18pm 
Can you make the gui dual screen like when it’s night like thermal and normal version split screen
Apricot_ale  [author] 29 Jul @ 5:40am 
read the below comments
UEemperor 29 Jul @ 2:22am 
Does this work with the TURRET ENHANCED mod?
colemanerik 17 Jul @ 11:35pm 
Damn. Hope to see it added!
Apricot_ale  [author] 17 Jul @ 9:04pm 
Unfortunately, there is no such feature at present. But it may be possible to add it in the future.
This uses a unique AttachTo system rather than the BIS Payload/Weapon system.
colemanerik 17 Jul @ 8:23pm 
I didn't see it in the comments, but how would I attach grenades in eden?
Apricot_ale  [author] 15 Jul @ 6:33pm 
Ah yeah, please say thank to your friend.
15 Jul @ 6:32pm 
@yup yup, you can edit the turret enhanced mod to make it compatible -

if (
(_veh isKindOf "Mavic_drone_base_F") &&
(UAVControl _veh select 1 == "DRIVER")
) exitWith {true};

Place this code in `isViewISR.sqf` before the other checks and the marking system will work with the Mavics driver camera and turret 👍

It can't be done by editing this mod. Has to be done in the Turret Enhanced mod
Wheelchairkid 15 Jul @ 5:05pm 
yes it was about the IR spotting laser. i asked around and ive heard that its just a thing it inherited lol thanks though