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^ I posted an question / update about releasing new content.
Tl;DR - is anyone interested in me releasing unfinished classes & content early in a seperate beta W-I-P collection to flesh out the suite more and possibly get ideaa / suggestions for ways to finish some of that content from you all?
Each modular mod describes what it does and adds, with all class mods planned to have guides describing all their play styles, content and mechanics. (So far only demonologist, voice of el, and high cultist have written guides, takes me like 6+ hours to throw them together lol)
Architect adds some terraforming rituals, QoL lowers movement costs, tweaks vision, income & buffs home citadels, And other mods add content like citadel defenders, a few new tiles and world events, new items, etc.
As for our planned content you can see our thread / discussion from the link at the bottom of the mod description.
We usually play solo or co-op against emperor or within the top 4 AI, with the whole collection.
+ A large amount of currently beta unfinished / unreleased content.
Might need to unsub/resub to the mod collection so they're all up to date.
Multiplayer does function with local hosting (Start Game Server) / hamachi.
So you can use that workaround until I find a fix.
This PVE_Base is REQUIRED for the mods in our PVE Suite to function properly!