Space Engineers

Space Engineers

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Solar System Pack - Part 4
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Type: Mod
Mod category: Planet
Tags: NoScripts
File Size
Posted
Updated
494.940 MB
20 Jan @ 11:52pm
24 May @ 4:06pm
5 Change Notes ( view )

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Solar System Pack - Part 4

In 1 collection by Infinite
Solar System Pack
5 items
Description
Solar System Pack Part 4 features Uranus, Neptune, and Pluto, along with their major moons, including Ariel, Miranda, Oberon, Titania, Umbriel, Triton, and Charon.

Uranus
• Recommended Size: Any
• Resources: None
• Gravity: 0.89g

Miranda
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.08g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Ariel
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Umbriel
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Titania
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048


Oberon
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Neptune
• Recommended Size: Any
• Resources: None
• Gravity: 0.89g

Triton
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.07g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Pluto
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.06g
• Atmosphere: Thin
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Charon
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Additional Info
Use Console Spawn Planets to spawn planets at larger scales.
Certain moons have been assigned a minimum gravity value of 0.05g, which is higher than their real counterparts. This is because gravity below 0.05g does not work in SE.

Real Solar Systems compatibility
For compatibility with Real Solar Systems, use Solar System Pack - Proxies.

Other Parts
Solar System Pack - Part 1
Solar System Pack - Part 2
Solar System Pack - Part 3
9 Comments
anzellott 15 Mar @ 7:34pm 
hehehehehe uranus
PanDevas 15 Mar @ 3:43am 
I'm having problems with certain planets on a DS.
Sinbleplayer/client multiplayer works fine.

# CERES
2025-03-15 11:07:08.772 - Thread: 1 -> Entities loaded & initialized
2025-03-15 11:07:08.773 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world.
The world may be corrupted and can't be loaded.
Please, restart the game and try again.
at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage)
at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
GigaCars 29 Jan @ 10:15pm 
please read descriptions before commenting

Additional Info
• Use Console Spawn Planets to spawn planets at larger scales.
• For compatibility with Real Solar Systems, use Solar System Pack - Proxies.
• Certain moons have been assigned a minimum gravity value of 0.05g, which is higher than their real counterparts. This is because gravity below 0.05g does not work in SE.
Meninx 28 Jan @ 11:39am 
Is it possible to make this compatible with the Real solar system mod?
MAMPF(GER) 27 Jan @ 10:13am 
can you make a complett real solar system world ?
Fenton Crackshell 26 Jan @ 10:46am 
There seems to be a voxel texture collision with your other Solar System Packs.

After loading Part 4 with the other 3 these errors come up:
Log Messages [pastebin.com]
TundraWolf42 25 Jan @ 9:28pm 
Hope to see a map/scenario with all your planets placed in it. That would be awesome.
GigaCars 22 Jan @ 4:25pm 
oh yeah btw, Neptune is actually less saturated in color and is more similar to Uranus in band colors, maybe make a variant of Neptune with this less saturated color

but keep the original and just have the other one have a tag (realistic color) or smth in the spawn menu
GigaCars 21 Jan @ 9:15am 
we have reached dwarf planets

i bet if there is gonna be a Pack 5, it'll be dwarf planets and theoretical planets