Hearts of Iron IV

Hearts of Iron IV

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GSP's Tank Slots for UTTNH
   
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5.169 MB
30 Jan @ 7:58pm
1 Jul @ 1:23pm
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GSP's Tank Slots for UTTNH

In 1 collection by GSP Jr
GSP's mods
23 items
Description
### Updated for "Graveyard of Empires" Expansion and Countenance v1.16.* ###

Tested with Graveyard of Empires/Countenance v1.16.9.8bdd(c09b) Release.
Tested with UTT:NH, UTTNH_2.0, and UTT:NH-fixed.

Mod to add a second row of module slots in the Tank Designer for the UTTNH Series.

Change Log:
Update 06/30/2025 - Fixed/updated fuel module - 'Safer Fuel Tank'.
Update 06/22/2025 - Moved Tank Rocket Launcher out of the Main gun module - allowing a Main gun + Rocket Launcher (still the Artillery roll).
- Added Tank Flamethrower as a module - allowing a Main Gun + Flamethrower - but you can only have one flamethrower.
- If you build tanks with either flanethrower, it will be a Flame Support Company.
- You could build a vehicle with Main Gun + Flame + Rocket - still a Flame Support Company.

Update 04/29/2025 - Updated to include the template saving/loading.

Feedback welcome,
Enjoy!!
Popular Discussions View All (1)
4
14 May @ 7:24am
Bug Report Thread
GSP Jr
73 Comments
PDU☄Haͩrͦoͦcͫh✔ 24 Jul @ 2:10am 
My original idea was to load the mods in the launcher with R56 first, followed by UTTNH, and then this mod afterward, so it would overwrite tank_chassis.txt and allow further edits and adjustments.
But it didn’t work as expected — did I misunderstand something?
GSP Jr  [author] 23 Jul @ 4:33pm 
UTTNH and R56 have very different tech research trees. R56 is up to date with HOI 1.16.9, while UTTNH is a version behind. In the case of the designers (tank, plane, and ship) the changes are pretty big. Good Luck.
PDU☄Haͩrͦoͦcͫh✔ 23 Jul @ 4:01pm 
Previously, I tried to fix the plane_frame issue myself by manually adding slots step by step.
But applying the same approach to tank_chassis.txt doesn't seem to work.
PDU☄Haͩrͦoͦcͫh✔ 23 Jul @ 3:57pm 
When I tried to use this mod to combine RT56 and UTTNH_2.0, it doesn't seem to work.
It's very confusing to me, since it looks like tank_chassis.txt should allow UTTNH_2.0 to override RT56.

This mod works fine with UTTNH_2.0 alone, so the issue seems to lie with RT56.
However, after checking tank_chassis.txt, I still can’t figure out what’s going wrong.
chicken leg 22 Jul @ 9:32am 
its odd too, without this one it looks like an Abrams so ill just go talk to them since i dont think their mod works with any additional ones
chicken leg 22 Jul @ 9:31am 
awh man :c
GSP Jr  [author] 21 Jul @ 4:11pm 
Chicken leg - Hate to tell you this, but I started a game with only UTTNH fixed and guess what, it does the exact same thing as you describe, that Abrams does look like a Patton.
So, not my problem, talk to the UTTNH people. I think we're done here.
chicken leg 21 Jul @ 2:05pm 
for extra details; the models on the blueprints defaults to patton, alongside the models on the map.
its only for modern and light tanks post 1955, any previous one's models are fine (like the 1950 or 1945 tanks)
chicken leg 21 Jul @ 2:01pm 
models for tanks post 55, just defaults to the M48 patton.
playing United States however the same issue happens with the USSR where it just defaults to the T-55 model.
for example; i spent enough time to research the M1 Abrams, but instead of giving me the Abrams model it just decided to give me the Patton for the tank.
Happens on all versions, but specifically the fix version.

thank you for the help ^^
GSP Jr  [author] 21 Jul @ 5:48am 
chicken leg -

First off, what "models" 2-d, 3-d, on the map, the blueprints, which models?

Second, which of the 3 UTTNH versions are you using?

Third, what country are you playing?


Since all three UTT versions are now multiple months and fix/updates behind the base game, I'll look at it - after you give me better information - but no promises, not wasting my time on outdated versions.

Base Game - Version 1.16.9 - Last update June 16

name="Ultimate Tech Tree : New Horizon"
supported_version="1.15.1" - Last update December 2024

name="UTTNH_2.0"
supported_version="1.15.4" - Last update April 13

name="Ultimate Tech Tree : New Horizon - Fixed"
supported_version="1.16.*" - Last update March 12

Start a game with -debug turned on and just UTTNH and take a look at the error log, you will see why I say this.