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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2143558752
Yeah it's cool that people would wanna see it for HL2 and there's high demand. But honestly, stealing idea pisses me off, especially when i'm not involved into this work.
Like mentioned, some models have embedded sequences. This requires replacing whole models.
Models shared incudes. Gman having citizen animations and something like that.
There's no need to handle sequences order. It's single player game, meaning the server runs on client machines locally, the needed sequence number is already handled without mangling.
The game is way less limited in modding capabilities. Why replace single animation when you can make multiple RNG variations! The ACT_ system handles that.
A bunch of scenes rely on precise sequences' movement. Too advanced stuff I afraid the people could bother.
The headache that Valve added after merging episodes. I still don't know how content "switching" works.
distantfriend14