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v1.1.1
- Fixed an issue where an empty line in the XML files for Lumberjack and Docs boots was causing improper alpha calculation.
v1.1.2
- B41 Vanilla+ : Edited the Female tight pants mesh to remove a little skinning bleed from the opposite leg, causing leg clipping to occur during certain animations.
- B42 Boots Expanded: Copied over a couple more shoe XML files with mask folder edits to hopefully stop certain shoes disappearing entirely when worn with specific pants.
- Added initial support for B41.
- Added initial Boots expanded B41 compatibilty. Note that this is currently limited to the meshes that are also present in B42. A lot of the shoes in B41 are exclusive to that version and as such do not have an appropriate replacement mesh in place at this time.
Please report any B41 errors or issues to the pinned thread TY!
- Fixed erroneous smoothing groups near the ankle of female pants meshes
- Added slightly more room in the ankle for larger shoe sizes to accomodate for an upcoming clothing mod.