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1. It is called airlock connectors rather than docking ports.
2. The large connector is air tight in the middle instead of at the end.
3. The connectors count as an airtight block at all times. It should instead only count as an airtight block when locked or when aligned for docking. With a brief grace period of a second or so after undocking for any undocking based even controllers to work in.
I will admit that what I know about modding tells me that the third problem may be very hard and fiddley to fix in se1. But if you end up porting this to se2 you can probobly do the whole thing by making the block simultaniusly a connector and a door.
I was welding it from a projection on a planet with low oxygen pressure but warm temp, and as soon as i welded over it to have the game create it, the game crashed.
my only guess is it has to do something with airtightness?
Just one issue on the large (3x3) one: the airtight volume seems smaller than it should be. Rather than reaching to the edge of the yellow ring, it reaches only half that distance, and it also doesn't extend all the way to the outer walls. This means that even when two of these connectors are locked together, there's still a depressurised space in the middle (about 2.5m deep). Obviously this isn't great if your helmet is off in Survival Mode...!
Is it possible to fix this? If it's part of the unavoidable pressurisation jank, I understand, but if not, I think it's the only thing holding this mod back from a perfect score!