Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Five Nights at Freddy's Enemies Pack
   
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2 Apr @ 10:22am
4 Apr @ 10:14pm
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Five Nights at Freddy's Enemies Pack

Description
A remake of my forgotten FNaF enemies pack left in OG SS3. Contains all original characters with some visual and animation upgrades, along with new foes.

This is addition for mapmakers, to use them without editor you can use map that contains them:
- Monster Sandbox! map

Full list of included enemies:

Bonnie & Chica



Threat level: Medium

The two basic melee attacker, they move quickly and try to punch the target when up close.

Foxy



Threat level: Medium

He's much faster than Bonnie or Chica and tries to run over the enemy while stabbing it with hook.

Freddy Fazbear



Threat level: Medium

He slowly walks towards the enemy and ocasionally throws remnant projectiles, when close he quickly rushes towards the target to perform melee attacks.

Golden Freddy



Threat level: Big

Acts identically to Freddy, but has more health and his attack deal bigger amount of damage. Thanks to his size he's faster than Freddy and escaping his grasp is very difficult.

Toy Bonnie & Toy Chica



Threat level: Small

A weaker counterparts of the originals, focused only on melee attack and fast movement.

Toy Freddy



Threat level: Small

Rushes and attacks in identical way to other two, but has additional attack of ocasionally shooting small remnant projectile on ranged targets.

Balloon Boy



Threat level: Small

Quickly runs in circles around the enemy while repeatedly shooting small remnant orbs, has low health

The Puppet



Threat level: Medium

A melee attacker that violently leaps onto the target on attack. When close she repeatedly claws the target.

Mangle



Threat level: Medium

A quickly crawling enemy that constantly shoots with remnant orbs from her second head. On close he repeatedly bites the enemy.

Withered Bonnie & Withered Chica & Withered Foxy



Threat level: Medium

A melee attackers that move slower than their non-withered counterparts, but have way more health and their attacks deal more damage.

Withered Freddy



Threat level: Big

Slowly walking tough foe that focuses on highly damaging remnant projectiles shot from distance. On close can repeatedly punch the enemy.

Withered Golden Freddy

Threat level: Huge



A bigger, much more threatening version of Withered Freddy, dealing massive damage from both ranged and melee attacks, while being able to survive heavy attacks itself.

Springtrap



Threat level: Big

An universal melee and ranged attacker, has decent amount of health and throws remnant projectiles on range. If target is withing close enough range, he will rush faster at it to perform melee attacks.

Nightmare Bonnie



Threat level: Medium

Melee attacker that moves slowly, but speeds up if target is close enough, before repeatedly tearing it apart with claws, has more health than other 3 medium threat nightmares.

Nightmare Chica



Threat level: Medium

Can throw her cupcake on distance, that travels quickly and deals decend damage. Rushes on close for melee attacks in similar way to Nightmare Bonnie.

Nightmare Foxy



Threat level: Medium

Moves faster than other Nightmares plus additionally speeds up when close enough, tries to repeatedly leap at the enemy and slash it with hook.

Nightmare Freddy



Threat level: Big

Walks slowly and throws Freddles at the target by either throwing them directly at the enemy, or sending them on the ground to chase the target and explode on contact. Falling Freddles deal more damage. Has melee attacks.

Nightmare Fredbear



Threat level: Big

Tougher than other Nightmares. On range performs repeated fast firing of small remnant orbs from his claws. On melee deals large damage.

Nightmare Mangle



Threat level: Medium

Strategical and universal unit with decent amount of health that tries to circle around the enemy and repeatedly shoot remnant orbs from it's second head. While it tries to keep distance, on close can violently bite the target for large damage.

Nightmarionne



Threat level: Big

Throws 3 remnant orbs spreading them horizontally 2 times on each attack. If close enough she will quickly rush at the target and perform forward attack with claws that deal large damage. Because of her speed and size she's difficult to get away from.

Nightmare



Threat level: Extraordinary

The master of Nightmares has large amount of health and shoots massive black projectiles in similar strategy to Nightmare Fredbear, or rips the enemy apart with claws on close for huge damage.

When lower on health increases Chance to perform rage attack of throwing two large, but slow projectiles that can insta-kill the player, but Nightmare gives off a warning roar before performing that attack.

Funtime Freddy



Threat level: Big

Walks slowly and uses Bon Bon to attack, either sending him on the ground to chase the target, or shooting it into the air to fall on the target if he says "get ready for a suprise".

Upon losing a portion of his health, Funtime Freddy enters rage mode, opens his head plates and proceeds to perform faster attacks, shooting 3 Bon Bons on every attack.

Ennard



Threat level: Huge

On range summons two large remnant orbs that slowly follow the target. On close repeatedly summons 4 metal claws from the ground around itself, dealing large damage to everything around.

When damaged too much or low on health, can perform rage attack of opening his mask and quickly spawning a large set of remnant orbs.


Scrap Baby



Threat level: Big

A powerful universal attacker, on distance has slow attack of shooting her large claw that deals massive damage. On melee she will either punch the enemy with hand, or use her large claw to cut the target for bigger damage.

Plushbaby



Threat level: Small

Very fast melee attacker that repeatedly leaps at the target. When spawning appears randomly in one out of four color combinations.

Purple Man




Threat level: Extraordinary

William Afton virus himself.

Has huge amount of health, powerful melee attack, and on distance spawns large amount of purple remnant orbs that spread in all directions, but follow the target as homing projectiles. His orbs deal large damage, but can be destroyed with fast firing weapons.

models (aside from Plushbaby) are fanmade, taken from various Garry's Mod custom mod sources, credits belong to respective creators.
10 Comments
TheBigH 22 May @ 3:04pm 
ts so tuff
wee_loubie 9 May @ 9:43am 
Hey maybe you should add more characters into this mod, here is a small list who would've been in this mod: 1: Plushtrap, 2: The Phantom Animatronics, 3: Shadow Freddy and Shadow Bonnie, 4: Circus Baby, 5: Ballora, that's the list!
SeriousNorbo  [author] 4 Apr @ 10:18pm 
@wee_loubie fixed. The issues is most likely another mod (possibly Serious Horsam) overwriting assets with their old versions, if there's any more issues just disable that other mod.
wee_loubie 4 Apr @ 9:14am 
The Nightmare Animatronics' animations except for Nightmare Mangle and Nightmarione are broken and they don't work at all.
Alexandr.Volkov 3 Apr @ 7:20pm 
Purple man? The man behind the slaughter :monsterspawn::monsterspawn:
SeriousNorbo  [author] 3 Apr @ 11:29am 
@The solar flare. fixed, not all, just SS3 + JOTN
The solar flare. 3 Apr @ 5:50am 
Im guessing you forget to mention that all dlc is needed
TOOCOOLHENPOO 2 Apr @ 4:24pm 
sam vs autism
Yurka262 2 Apr @ 1:30pm 
wow, it's awesome :coolsam:
Retronur07 2 Apr @ 11:44am 
Now it's time for the classic Basement Survival map !