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-All Hatamoto melee get +3 attack (they werent worth it)
-Make Donderbus Cavalry accuracy much more like a blunderbuss (wider spread), and set the range to 80. This way you can skirmish easier but if you fire at the full 80 you get less kills.
I'll just add that the Yari Wall is only usable by Portugal and Oda. Portugal gets it to simulate their European tactics, and Oda gets it as the masters of peasantry.
This is because the AI doesnt use Yari Wall effectively at all, it is essentially a player only ability that is extremely powerful. When in doubt, I try not to give the player advantages that the AI cannot fully utilize.
This is also why Arquebus units have all ranks fire: it makes the combat more fluid and the AI deadlier. The ranked fire in this game is really clumsy. I give it to some units because there is actually a use for it: slowing the tempo of fire down so that if cavalry charge at least one rank will get a volley in. But the AI doesnt use it.
1.Yari wall is automatic, just sorta happens normally (theyre clumped up by default, so when approached and if they get the time, they will form a natural yariwall. I think the 3rd level of the middle line of the general skill tree provides said ability.
2. +/- 1 buildings increase unit cap. This way both you and ai cant just spam ashigru and win. You need to utilize specialized units effectively, just like the ai. It also works like anti-lag in my tests. Reason I pick this mod over other mods.
3. Googleable steps, modify the descr_sm_research.txt file (may break game, make sure to backup your stuff)
4. theres some ancilliaries that can grant +10% reload, +10% ammo, etc for gunpowder and siege units. You may just have to keep rerolling to get them. Also matchlock ashigaru get morale effects from ashigaru buff in skill tree
1. Why do spear ashigaru now have 5x more defense? And don't have spear wall, is it work better? I tested some battles and it seems fine, just number scares me
2. Some buildings give me +- 1 samurai or ashigaru, what does it mean?
3. How to make tech learn longer? Because map is bigger, but I can learn all techs even before I'll leave my starting region
4. Is there any general traits for firearms?