Sid Meier's Civilization VI

Sid Meier's Civilization VI

147 ratings
Repair All Districts and Buildings(一键修复本城所有区域和建筑)
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
418.892 KB
22 Apr @ 8:35am
19 Jun @ 7:36pm
2 Change Notes ( view )

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Repair All Districts and Buildings(一键修复本城所有区域和建筑)

In 1 collection by RUIVO(洗库存的你妈死了)
未来已至
9 items
Description
This mod adds a new project that completes instantly and allows you to repair all damaged districts and buildings in the city.


Total Reconstruction Project (Unlocked with Iron Working)

Requires 1 Iron to start. The project is completed instantly. It repairs all damaged districts and buildings in the city, and stops if resources run out.

Each district repair costs 5 Iron.
Each building repair costs 3 Iron.
19 Comments
RUIVO(洗库存的你妈死了)  [author] 25 Jul @ 2:42am 
@xiuer @lixnif 这个项目在炼铁术解锁
xiuer 24 Jul @ 9:57pm 
启用模组后却并无效果,没有这个项目
我好想悉尼的弟弟 23 Jul @ 5:24am 
中国速度和中国标准又一次震撼了全世界
lixnif 21 Jul @ 8:20am 
为什么没有效果...没有出现那个项目
图1:{LINK REMOVED}
图2:{LINK REMOVED}
只有四个mod:快速交易、作弊菜单、政策卡显示加成数量
千户千鹤 7 Jul @ 10:52pm 
青叶?
天阳的搅拌机 22 Jun @ 8:02am 
大佬能不能来一个显示特殊建筑名字的mod,就是工业区,商业区那些显示一个名字这样
Wind_C7 20 Jun @ 3:32am 
太牛了光速修改
RUIVO(洗库存的你妈死了)  [author] 19 Jun @ 7:38pm 
@Wind_C7

修好了,忘记加类型判断了,应该是ID一样导致的,加一层生产类型判断就好了
Wind_C7 19 Jun @ 9:42am 
和其它mod一起,好像会导致部分建筑一键完成,目前发现大学和德国特色工业区会这样,加入生产队列后直接完成建造
子杭 16 Jun @ 9:06pm 
文明7已经有一键修复了:steammocking: