Total War: WARHAMMER III

Total War: WARHAMMER III

185 ratings
Corrupted Landmarks
4
   
Award
Favorite
Favorited
Unfavorite
Tags: mod
Content Descriptors: General Mature Content, Some Nudity or Sexual Content
File Size
Posted
Updated
1.790 MB
2 May @ 7:50am
29 Jul @ 3:37pm
43 Change Notes ( view )

Subscribe to download
Corrupted Landmarks

Description
Adds landmarks for the below factions with a Slaanesh and Tzeentch chaos corruption theme. This mod does not require any other mod as a dependency, but if you use the Chaos Corruption Progression mods for Miao Ying, Katarin, or Alarielle, then their landmarks will unlock dynamically based on the character's corruption stage. Without those mods the landmarks will simply all be unlocked.

Link to Lazy's corruption collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3472332568
Alarielle Corruption: It's not on steam, sorry. Check Lazy Icarus's discord or alternate mod websites.

In total this mod adds:
32 Landmarks for Cathay (Miao Ying Only)
30 Landmarks for Kislev (Katarin Only)
31 Landmarks for High Elves (Alarielle Only)
26 Landmarks for Slaanesh
23 Landmarks for Dark Elves (Morathi Only)
12 Landmarks for Warriors of Chaos (Azazel/Sigvald/Archaon/Belakor Only)
0 Landmarks for Daemons of Chaos (They don't work for his settlement mechanics)

Warriors of Chaos: this mod makes Quintex, Gaen Vale, Tor Yvresse, and Lothern into Dark Fortresses, so that the corrupted landmarks there can be used by WoC.

High Elves: for all Magical Forests other than Gaen Vale, this mod replaces the default 8 slot Asur settlement with a new 10 slot tree settlement. There is also now a Corrupted Oak of Ages landmark in Athel Loren with global bonuses.

Locations:
Most landmarks are spread across Ulthuan, Athel Loren, Kislev, and Cathay, here is a list of about half of the total landmarks.

The Empire
Deprevated Temple of Ereth Khial @ Gryphon wood
Great Hall of Pleasure @ Gryphon wood
Corrupted Oak @ Mordheim
Moaning Thicket @ Nuln

Kislev
Palace of the Eternal Empress @ Kislev
The Breeding Pits @ Kislev
The Silken Embassy @ Kislev
Citadel of Excess @ Kislev
Gardens of Delight @ Praag
Tower of Dark Witches @ Erengrad
Grand Temple of Stromfels @ Erengrad
Cacophony of Ecstasy @ Praag
Lynsk Bridge @ Erengrad

Cathay
The Excessive Observatory @ Xing Po
The Six Gates @ Nan Gau
Temple of the Purple Blood @ Deadly Tung Tower
Great Embrace @ Shang-Yang
Pleasure Gardens @ Wei-Jin
Temple of Dominating Moon @ Wei-Jin
Celestial Hood @ Wei-Jin
The Palace of Debauched Sutras @ Shang-Wu
Li Temple of Corruption @ Li Temple

Athel Loren
Moonspring Brothel @ Waterfall Palace
Corrupted Starlight Forge @ Vauls Anvil
Crags hall of Voluptuousness @ Crag Halls of Findol
Waystones of the Path of Pleasure @ King's Glade

South Lustria
Chamber of Lurid Visions @ Chamber of Visions
Profane Pools of the Dark Prince @ The Sacred Pools
Semen Pools of Itza @ Itza

North Lustria
Temple of Anath Raema's Seduction @ The Witchwood
56 Comments
Tidjo 28 Jul @ 9:18am 
@Kerrberos Now its ok, Masque works in new game. Thank you! Yes I'm using Mixu's Unlocker mod.
Kerrberos  [author] 27 Jul @ 5:20pm 
Updating just now, keeping swordmaster recruitment + buff on the Hoeth landmark, and adding Warshrine to the slave pens.

You won't be able to see that the corrupted Hoeth Tower allows sword-master recruitment because the upgrade table makes it think the uncorrupted version is a lower level of the same building, but it works.
Kerrberos  [author] 27 Jul @ 2:35pm 
I just pushed update that should fix the str_masque will work in a new game only.
Kerrberos  [author] 27 Jul @ 1:57pm 
@Tidjo are you using the required Mixu's Unlocker mod?
Tidjo 27 Jul @ 1:35pm 
I'm playing as N'Kari. I checked out, This 2 landmarks Lothern Gates and Flame of Asuryan are vanilla landmarks, not from "Immortal Landmarks" (I thought they were from mod, as i didn't played years without that mod ;D) my fault. Now they replaced with your mod, thats why icons are gone. I switched on your mod in middle game (save game), because when i try to use this mod in new game, my started hero Mask from "Legendary Characters mod" become Valkia and icon of goblin as wrote down here. Thats why I started new company without your mod, than I saw you update mod 25 july, I switched it on on turn 44, and icons of vanilla andmarks Lothern Gates and Flame of Asuryan become empty (its ok, I just can rebuild it with yours "corrupted" version).
But still I havep roblem with new game with started hero, cheked it 10 min ago.)
Xakiroment  [author] 27 Jul @ 10:52am 
you mean the vanilla landmark ?
Xakiroment  [author] 27 Jul @ 10:35am 
when you play wich faction ?
Tidjo 27 Jul @ 8:34am 
I found some incompatibility with the mod "Immortal Landmarks" in Lothern with Lothern Gates and in Asuryan Shrine with building Flame of Asuryan. Can you fix it please, make it compatible and work toghether without replacing each other buildings? Both mods are great.
Rebeyama 27 Jul @ 6:34am 
such a great addon
Do you plan on making it possible for Daemon of Chaos to have access to these Landmarks in the future? Godslayer Overhaul has some of these mechanics so I assume that it is possible to make it work, Haven't explored all the Landmarks so I don't know all the effects but I figure it was mostly because of having access to Souls.