Crusader Kings III

Crusader Kings III

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After The End: Southern Land - BETA
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1.500 GB
8 May @ 6:12am
20 Jul @ 1:13am
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After The End: Southern Land - BETA

Description
This is a beta, expect some missing mechanics and unfinished areas.

Mod Version: 0.3.2
Game Version: 1.16.2

I begin by acknowledging the Traditional Custodians of the land on which this mod is based, and the Eora Nation whose land I currently write on and pay my respects to their Elders past and present. I extend that respect to Aboriginal and Torres Strait Islander peoples who may be reading this.

After The End: Southern Land is a total conversion mod that brings the setting of the popular CK2 and CK3 mod After The End, to the green and gold land of Australia. In 2666 long after the mysterious and apocalyptic Event, Australia has been transformed into an arena of diverse neo-medieval societies each with their own interpretation of the once Lucky Country.

Across the sunburnt landscape of Australia, new faiths, cultures and polites survive and thrive. Tasmania struggles between the macabre diemonians and the remnants of Anglicanism. The Unionists of Victoria debate between inward stability or outward liberation. Anglo-catholicism holds its competing churches together, while the Anglo-catholic Empire of Riverina tears itself apart in a Bushranger rebellion. Marchers call to take Sydney in memory of the Soldiers who do not grow old. Stockmen sing their bush ballads across ancient roads, seeking new pastures for their flocks.
The successors of the Empire of Queensland battle to decide who is truly worthy of claiming the Sunshine State. The soldier-worshippers of Darwin face the consequences of their attempt at conquest. The Spirit-proofers of the West hammer away at their continent-spanning holy fence. All across this land, the First Nations, the most ancient culture, continue to practice their traditional ways.

Like forest after a bushfire, there is room for growth and renewal in this Southern Land, where will you place yourself?

Features

  • A new map covering Australia
  • 100+ new faiths, from worshippers of old Australia, nature-based faiths, new branches of old religion, to folkloric spirituality and indigenous religions. Alongside new icons, tenets, illustrations and mechanics.
  • 100+ new unique cultures with over half being Indigenous, alongside new traditions.
  • Unique characters and bookmarks
  • New traits

This mod does not require any DLC to run.
Multiplayer and compatibility is not tested.



Links


Our discord [discord.gg]

The official ATE discord [discord.com]

The official ATE reddit

The CK3 mod coop discord [discord.com]

FAQ

Will you add New Zealand/The Pacific Islands?
In time my friends

Special Thanks


The original ATE Devs:
For creating the setting which inspired this mod

The CK3 ATE Team:
For inspiring this mod, giving us your blessings to create it and allowing us to copy code and assets for use in this mod.

The Realms in Exile team:
For allowing us to use their mining mechanics.

Regional Immersion & Cultural Enrichment (RICE) team:
For many cultural traditions and events

Credits

Project Lead:
Garfieldhub

Head Developer:
ProbablyPixel

Map Artist:
WaveOfElectric

Developers:
Dryhad, Elwin, Erwin, Hedgehog, Jovian, Novaraptorous, Oldzealand, Punchgiraffe, Saunehot, WaveOfElectric, TastyTyr

Contributors:
Alonch, Artmania, Chloelorde, Dingle, Dvariak, jk2dr, MacMonika, Maltesefalcon, Masterqxeef, Tor, Upmost, Swan River Writer,

Indigenous Advisors:
Masterqxeef, jk2dr
141 Comments
Plopidy 15 hours ago 
Wheres the NSN when you need them?
Giraud Gemane 7 Aug @ 3:06am 
I presume that Americans and Europeans and so on experience this same feeling when they see their town of birth or habitation in After the End or the vanilla game, but it is peculiarly amusing to see all these lesser known Victorian localities in a video game. Many of the places I've lived and/or schooled in are represented on the map. I am especially amused that the Golden Plains shire is included.
FreeChildLabor 5 Aug @ 1:30am 
@Alb_tony0 there's only 27mil people in Australia.
Alb_tony0 27 Jul @ 12:30am 
@Charlotte theres 800000-900000 muslims in australia, why wouldnt islam be included
NPC233333 26 Jul @ 6:04am 
怎么把汉人弄进去
GarfieldHub  [author] 20 Jul @ 1:14am 
The Immortan Joe story cycle has been fully disabled now
Diego Pasta 19 Jul @ 11:03am 
Immortan Joe appeared 100 times, spawning actual millions of troops, causing the game to grind to a near halt. Unfortunately unplayable after that.
erwan.mirage 19 Jul @ 2:00am 
Does it need the base ATE mod or is it a sort of standalone?
Raiskyl 热恋中 11 Jul @ 10:59pm 
It's over for VIC dudes raaaaaaaaaaaaaaaa
nraxer 11 Jul @ 1:34pm 
I don't like the inclusion of Islam and Freemasonry as religions