Portal 2: Community Edition

Portal 2: Community Edition

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Portal 2 PBR Asset Pack (ApertureVR)
   
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Campaign/Map Tags: Singleplayer
File Size
Posted
Updated
600.654 MB
22 Jun @ 1:18pm
12 Jul @ 3:37pm
4 Change Notes ( view )

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Portal 2 PBR Asset Pack (ApertureVR)

Description
Contains 40+ faithfully enhanced/remade 2K-4K PBR materials from the Half-Life: Alyx addon: "ApertureVR: Thinking Without Portals" - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2542185100

Each material has been ported into P2:CE from Source 2, and touched-up to be more faithful to the originals.

NOTE: This addon has been uploaded with permission from the ApertureVR team.

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HAMMER USAGE:

The materials can be located inside hammer by filtering for "aperturevr" or "pbr".

Contained within this addon is a map + vmf showcasing all the new materials. It can be accessed from the console with the command "map pbrassettest".

Known issue: A lot of the white wall/floor materials appear really bright inside Hammer. This is a bug with P2:CE which I cannot fix. As a result of this, it can be hard to align the materials in some cases. To work around this, I recommend using the non-PBR versions first and then replacing them afterwards with the PBR versions.

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Credit MUST be given when using these materials. You must credit the following people:

- "escapist1234" - Asset remakes/enhancements.
- ApertureVR Team - Creating the original ApertureVR addon for Half-Life Alyx.
- "Rip Rip Rip" - P2:CE Port + Material Touch-ups.

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Any issues let me know! Feel free to comment on this addon or contact me on Discord (handle: @ripriprip).

Enjoy! <3

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Addon Source: https://github.com/StrataSource/Portal-2-Community-Edition/discussions/1881

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MATERIAL LIST:

Walls:

Clean Black Metal Walls:
- "pbr_black_wall_metal_002a" - 4x4
- "pbr_black_wall_metal_002b" - 8x8
- "pbr_black_wall_metal_002c" - 2x2
- "pbr_black_wall_metal_002d" - 1x1
- "pbr_black_wall_metal_002e" - 2x4
- "pbr_black_wall_metal_002f" - 1x4

Dirty Black Metal Walls:
- "pbr_black_wall_metal_005a" - 4x4
- "pbr_black_wall_metal_005a_top" - 4x4 (Top Version)
- "pbr_black_wall_metal_005b" - 8x8
- "pbr_black_wall_metal_005b_top" - 8x8 (Top Version)
- "pbr_black_wall_metal_005c" - 2x2
- "pbr_black_wall_metal_005c_top" - 2x2 (Top Version)
- "pbr_black_wall_metal_005d" - 1x1
- "pbr_black_wall_metal_005d_top" - 1x1 (Top Version)
- "pbr_black_wall_metal_005e" - 1x1

Rusted Metal Walls:
- "pbr_metalwall_bts_003a"
- "pbr_metalwall_bts_006a"

Clean White Walls:
- "pbr_white_wall_tile_003a" - 1x2
- "pbr_white_wall_tile_003f" - 4x4
- "pbr_white_wall_tile_004a" - 1x2
- "pbr_white_wall_tile_004a_top" - 2x4 (Top Version)
- "pbr_white_wall_tile_004a_bottom" - 2x4 (Bottom Version)

Dirty White Walls:
- "pbr_white_wall_tile_004b" - 2x4
- "pbr_white_wall_tile_004c" - 2x4
- "pbr_white_wall_tile_004d" - 2x4
- "pbr_white_wall_tile_004f" - 2x4
- "pbr_white_wall_tile_004b" - 2x4
- "pbr_white_wall_tile_004h" - 4x4
- "pbr_white_wall_tile_004i" - Portal Surface
- "pbr_white_wall_tile_004j" - 4x4
- "pbr_white_wall_tile_004k" - 4x4

Plastic Walls:
- "pbr_plastic_wall_002a" (Yellow)
- "pbr_plastic_wall_003a" (Grey)

Floors:

Clean Black Metal Floors:
- "pbr_black_floor_metal_001a"
- "pbr_black_floor_metal_001b"
- "pbr_black_floor_metal_001c"
- "pbr_black_floor_metal_001d"
- "pbr_black_floor_metal_004a"

Dirty Metal Floors:
- "pbr_black_floor_metal_cracked01"
- "pbr_dirtfloor_004b"
- "pbr_dirtfloor_004c"
- "pbr_moss_floor"

Clean White Floors:
- "pbr_white_floor_tile_002a"
- "pbr_white_floor_tile_002b"
- "pbr_white_floor_tile_004a"
- "pbr_white_floor_tile_004b"

Dirty White Floors:
- "pbr_white_floor_tile_004c"
- "pbr_white_floor_tile_004d"

Misc:
- "pbr_observation_tile_floor_001a"
- "pbr_white_ceiling_tile_002a"
5 Comments
Rip Rip Rip  [author] 23 Jun @ 4:29am 
fixed :)
Rip Rip Rip  [author] 22 Jun @ 6:17pm 
managed to fix it from my phone for the github (Addon Source) version, so for the time being you should use that one :)
Rip Rip Rip  [author] 22 Jun @ 5:46pm 
just realised i forgot to remove the %noportal flags from the white surfaces, should be fixed in approx 8-10 hours (whenever I wake up haha)
Rip Rip Rip  [author] 22 Jun @ 3:05pm 
oops, fixed it
thanks! :D
oyqea NtrTAYnMnt 22 Jun @ 2:19pm 
Unrelated, but I felt I should warn you; the parentheses around the ApertureVR URL break the link, as for some reason, they're attached to it.