Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I've tried to change the script to do this, but I don't really know how to add a delay and because of that sometimes the doors won't turn on fast enough and the script can't close them.
Basically I had simply made a new function to turn doors on and off after waiting 10 ticks.
If you try doing it before and after Open_On or Open_Off, it bugs out the airlocks, the doors will still be in their last state but the control panel will have them registered as opposite of what you see... It's a mess :P Its just a lot easier to place a pause in there before doing it.
Should be pretty simple to do, if you need any help or code sniplets, let me know, though I'm more than sure you're capable.
Been a long time since i've coded and first time looking at it within SE, so please take this with a pinch of salt.