Space Engineers

Space Engineers

94 ratings
Power Caps + Engine (DX 11)
   
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Type: Mod
Mod category: Block, Modpack, Other
File Size
Posted
Updated
4.031 MB
6 Feb, 2015 @ 4:39am
9 Oct, 2015 @ 5:10am
22 Change Notes ( view )

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Power Caps + Engine (DX 11)

Description
Eine kurze Beschreibung / A short description

Hochleistungs Kondensatoren / High power Caps [Tiny - Small - Medium - Large] (Small / Large Ship)


>>>Output<<<
>>>large / small<<<
Tiny= 1 GW / 0.2 GW 1 x 1 x 1
Small= 2 GW / 0.5 GW 1 x 1 x 2
Medium= 30 GW / 6 GW 3 x 3 x 3
Large= 100 GW / 20 GW 3 x 3 x 6

>>>Input<<<
>>>large / small<<<
Tiny= 6 MW / 1.2 MW
Small= 15 MW / 3 MW
Medium=180 MW / 36 MW
Large= 400 MW / 80 MW

>>>Stored Power<<<
>>>large / small<<<
Tiny= 1 MWh / 0.2 MWh
Small=3 MWh / 0.6 MWh
Medium=30 MWh / 6 MWh
Large= 100 MWh / 20 MWh


Triebwerk mit Nachbrenner / Thruster with Afterburner
NICHT FÜR DAUERBETRIEB GEEIGNET :-)))
NOT FOR LONG-TERM USAGE :-))))

>>>Small Ship<<<
Small: 1 x 1 x 2
thrust = 1 MN (Vanilla 0.012 MN)
Power Min / Max = 0.001 MW / 100 MW

Large: 3 x 3 x 6
thrust = 20 MN (Vanilla 0.144 MN)
Power Min / Max = 0.001 MW / 1000 MW

X_Large: 15 x 15 x 18
thrust = 500 MN
Power Min / Max = 0.001 MW / 20000 MW



>>>Large Ship<<<
Small: 1 x 1 x 2
thrust = 5 MN (Vanilla 0.1 MN)
Power Min / Max = 0.001 MW / 500 MW

Large: 3 x 3 x 6
thrust = 100 MN (Vanilla 1.2 MN)
Power Min / Max = 0.001 MW / 5000 MW

X_Large: 15 x 15 x 18
thrust = 2500 MN
Power Min / Max = 0.001 MW / 50000 MW


>>>Update 01.04.2015<<<

Production cost of the engines increased.
Engine sound changed to a deeper one.


>>>Update 18.05.2015<<<

Added X_Large afterburner and reworked the caps models a little bit.


>>>Update 26.07.2015<<<

Update to DX 11
51 Comments
VS-lockon 19 Nov, 2021 @ 3:51pm 
rider come back please
agrimes 12 Jan, 2017 @ 9:49pm 
Hey, I'm using ur large grid small engines to hover a 65,000 ton ship... It's the only solution available on this design, The engines are appropriately designed but the nanites are constantly welding the blocks behind the engines. =\ I tried script-welding the thing and the hull immediately went back to being dammaged. =( Yeah, I know these things are only 1% efficient and waste abount the same amount of power as a small nuke, but still it should be possible to use them without constantly dammaging the ship.
Kiithnaras 30 Dec, 2016 @ 1:31pm 
My gut feeling is that SE changed the way it loads LOD models into a model-indexing method rather than raw file structure method. Faster and cheaper, but also prone to filename conflicts. Because both the large-grid and small-grid thrusters have the same file names (albiet in different folders), the LOD models are being loaded from the large-grids since they are indexed prior to the small-grids and therefore first to call in the index.

The LOD models do exist, shroomy, but the game loads the large-grids first. Rider could either remove the LOD models or just rename the small-grids accordingly, but you're right - either way it's a model-file compiley thingum.
Shroom 28 Dec, 2016 @ 9:32am 
To fix the LOD issues: Eikester suggests to either remove the <LOD> section from the xml and recompile the meshes or add the lod models
Kiithnaras 17 Dec, 2016 @ 1:13am 
The newest update to SE Beta is causing something funky with the LOD models, using the Large models for Small thrusters. Any ideas as to why or how to fix? Not game-breaking, but rather obnoxious
VS-lockon 21 Jun, 2016 @ 7:18am 
Rider can make a mod with just the batteries because I really don't use the thrusters on this at all and just taking space I can use for other mods
agrimes 2 May, 2016 @ 6:39pm 
I use a spreadsheet to evaluate engines, here's my balance report:

TWR: practically a cheat. The small = 577, xl = 2223, reference stock = 83.333 for xl, 864 for hydrogen.

Efficiency: absolute crap. Stock balance for ions is 0.1, your small is 10x WORSE (0.01), your xl is 2x worse (0.05). USELESS IN SURVIVAL MODE WHERE IT WILL BURN FUEL LIKE A MOFO!!!

thrust per unit volume: best is your small at 2.5, XL is 0.61, stock is 0.15.

fluffyness. Stock small is 2.19, your small is 4.329 (made of lead.) Your XL is only slightly less fluffy than the stock large hydrogen, yours being 0.278 and stock large hydrogen being 0.257
VS-lockon 10 Jan, 2016 @ 5:31am 
I love your mod can you make make a reactorthat generate 40.000 power and out puts 20.000 BC I use hey shield mod that take a lot of power and I ending up with 3.000 reactors in 3 rooms making my ship way too big so if you can make me a we reactor but not too big with those specs
Roman Cat 5 Dec, 2015 @ 3:16am 
Please balance thrusters. For survival they has imbalance power.
MAJ MxFlx 23 Nov, 2015 @ 2:15pm 
Power Caps Work Great. Thrusters randomly disappear or explode. Not sure if its when I try to thrust with them or when the level loads.