Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
with your update of 30.07.2015 you rename this asset from Soldyne's Parking x1 to Soldyne's Parking x3. this asset is used 2times in this airport, i counted this in the crp-file. this airport was uploaded and so last updated on 21.07.2015. can you tell me how can THIS ID with the name Soldyne's Parking x1 be inside in the airport-crp-file if you don't rename THIS asset from Soldyne's Parking x1 to Soldyne's Parking x3 ? so i think this asset was a 3place-parking-object but the name was after 30.07.2015 this name and in front of 30.07.2015 was the name Soldyne's Parking x1. at the picture of the airport i can also see a 6place-parking-area. my opinion is, the airport-assetmaker use not this asset and rename it inside his crp-file ;-)